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computers / comp.sys.ibm.pc.games.action / Doom II RPG

SubjectAuthor
* Doom II RPGSpalls Hurgenson
`- Re: Doom II RPGAnt

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Doom II RPG

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Doom II RPG
Date: Thu, 11 May 2023 10:26:30 -0400
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 by: Spalls Hurgenson - Thu, 11 May 2023 14:26 UTC

You may recall that about a year ago, a port of the mobile-only "Doom
RPG" was made available to the public. Well, now you can play the
second game of the series - the aptly-named "Doom II RPG" - on PC as
well.*

I always had a soft-spot for the "Doom RPG" games; they were
surprisingly good considering the limitations of the hardware. In
terms of gameplay, they're not very Doom-y, of course; although the
games utilize a stripped-down port of the Idtech-1 engine, the
low-power processors of flip-phones couldn't handle the
smooth-scrolling movement necessary for an FPS. So it's all tile-based
movement and turn-based combat. Still, the games struck a nice balance
between seriousness and tongue-in-cheek, and the mechanics worked well
enough for a game designed to be played in five-minute bites.

"Doom II RPG" was the bigger brother of the series, offering larger
maps, more variety in activities, and three different characters to
play as. It also featured cutscenes (rendered in-engine, so don't get
too excited). Nonetheless, it doesn't stray too far from the formula
of the original, so if you didn't like the original, this sequel isn't
going to do much for you either.

"Doom II RPG" was made available on a number of platforms, including
the Apple iPhone/iPad line. Sadly, the game is not compatible with
newer versions of iOS, and isn't available for sale anymore, so
acquiring the game assets legally might be a challenge. I still have
"Doom II RPG" installed on one of my older iPads, though, so I'm good.
;-)

Now we just need the "Wolfenstein 3D RPG" to complete the set!

* learn more here:
https://www.doomworld.com/forum/topic/135602-doom-ii-rpg-port-reverse-engineering-version-01/

Re: Doom II RPG

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From: ant...@zimage.comANT (Ant)
Subject: Re: Doom II RPG
Newsgroups: comp.sys.ibm.pc.games.action
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 by: Ant - Fri, 12 May 2023 06:23 UTC

Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

> You may recall that about a year ago, a port of the mobile-only "Doom
> RPG" was made available to the public. Well, now you can play the
> second game of the series - the aptly-named "Doom II RPG" - on PC as
> well.*

> I always had a soft-spot for the "Doom RPG" games; they were
> surprisingly good considering the limitations of the hardware. In
> terms of gameplay, they're not very Doom-y, of course; although the
> games utilize a stripped-down port of the Idtech-1 engine, the
> low-power processors of flip-phones couldn't handle the
> smooth-scrolling movement necessary for an FPS. So it's all tile-based
> movement and turn-based combat. Still, the games struck a nice balance
> between seriousness and tongue-in-cheek, and the mechanics worked well
> enough for a game designed to be played in five-minute bites.

> "Doom II RPG" was the bigger brother of the series, offering larger
> maps, more variety in activities, and three different characters to
> play as. It also featured cutscenes (rendered in-engine, so don't get
> too excited). Nonetheless, it doesn't stray too far from the formula
> of the original, so if you didn't like the original, this sequel isn't
> going to do much for you either.

> "Doom II RPG" was made available on a number of platforms, including
> the Apple iPhone/iPad line. Sadly, the game is not compatible with
> newer versions of iOS, and isn't available for sale anymore, so
> acquiring the game assets legally might be a challenge. I still have
> "Doom II RPG" installed on one of my older iPads, though, so I'm good.
> ;-)

> Now we just need the "Wolfenstein 3D RPG" to complete the set!

> * learn more here:
> https://www.doomworld.com/forum/topic/135602-doom-ii-rpg-port-reverse-engineering-version-01/

Someone needs to update them for newer iOS versions!
--
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