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computers / comp.sys.ibm.pc.games.action / Re: Divinity II

SubjectAuthor
* Divinity IIPr. Mandrake
`- Re: Divinity IISpalls Hurgenson

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Divinity II

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Subject: Divinity II
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 by: Pr. Mandrake - Sun, 4 Jun 2023 06:11 UTC

I've been playing this. I'm having a good time with it. I go for awhile then forget to save and die. Not to be confused with Divinity: Original Sin 2, a somewhat different game which it seems is also popular.

One of the nice things is it doesn't engage the fan. Pretty impressive, because it has graphics nearly as good as WoW, maybe better.

I've also been playing Magic: Arena and Civ 6.

Re: Divinity II

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Divinity II
Date: Sun, 04 Jun 2023 10:23:03 -0400
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 by: Spalls Hurgenson - Sun, 4 Jun 2023 14:23 UTC

On Sat, 3 Jun 2023 23:11:55 -0700 (PDT), "Pr. Mandrake"
<jfwaldby@gmail.com> wrote:

>I've been playing this. I'm having a good time with it. I go for awhile then forget to save and die. Not to be confused with Divinity: Original Sin 2, a somewhat different game which it seems is also popular.
>
>One of the nice things is it doesn't engage the fan. Pretty impressive, because it has graphics nearly as good as WoW, maybe better.

I played "Divinity 2" back in its original format: "Ego Draconis" (it
later got a second chapter in the form of a major expansion - "Flames
of Vengeance" - that morphed it into its final form. These days the
game is sold en toto as "the director's cut" hiding any indication
that it once was a much smaller product ;).

It wasn't a bad game, as I recall, but it was fairly bland; it always
felt like a poor man's attempt to emulate "Dragon Age: Origins". The
overall story was okay, but the individual quests and dungeons were
lackluster. The world felt static and unreal too; there was no life to
the place. Even the game's biggest hook - being able to transform into
a dragon - was a letdown because whenever you were allowed that
ability, the game suddenly constrained you to narrow canyons so you
couldn't actually use your new-found power to do anything but run a
gauntlet of magic fortresses.

It wasn't a bad game per se, but it felt like it had potential to be
so much more. I finished the "Ego Draconis" chapter and later tried to
work my way through "Flames of Vengeance" but it just didn't have
enough to engage me all the way to the end. I probably would have been
better off doing as you did - playing it on and off in discrete chunks
- rather than trying to complete it all at once.

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