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computers / comp.sys.ibm.pc.games.strategic / Re: Some thought about diplomacy (was Re: Why the HOMM series is fun (was Re: HOMM2 - My Apology!))

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o Re: Some thought about diplomacy (was Re: Why the HOMM series is funErik Areschoug

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Re: Some thought about diplomacy (was Re: Why the HOMM series is fun (was Re: HOMM2 - My Apology!))

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Subject: Re: Some thought about diplomacy (was Re: Why the HOMM series is fun
(was Re: HOMM2 - My Apology!))
From: erikcler...@gmail.com (Erik Areschoug)
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 by: Erik Areschoug - Sat, 18 Sep 2021 12:59 UTC

On Wednesday, October 7, 1998 at 9:00:00 AM UTC+2, Arkady Zilberberg wrote:
> dar...@my-dejanews.com wrote:
> > In article <6ve6mr$goi$1...@mark.ucdavis.edu>,
> > "Spanky" <mha...@ucdavis.edu> wrote:
> > > The main problem with diplomacy is that creatures never join you for free
> > > when you have it. They should work it so that you can have diplomacy but
> > > that creatures who might join you for free usually still can without you
> > > having to pay. Then suddenly, diplomacy might become a much better skill.
> >
> > Au contraire; creatures *will* still join a diplomat for greater glory. All
> > diplomacy does is adds in a second chance, to join for money instead.
> >
> > Now, if diplomacy added to the greater glory chance instead, or started off
> > with 100% of the enemy joining for a reducing price as diplomacy improves,
> > that would be more useful.
> >
> > Darryl.
> In fact, the only drawback I noticed with diplomacy is that sometimes monsters
> who would
> otherwise flee, might offer a deal and attack if you refuse. I once had such
> situation and
> didn't want to fight some Throng of Halflings with my Knight forces. I
> reloaded, bought off
> all troops in my castles I could afford, and halfling fled since now I didn't
> have enough money
> to buy them. I did have creatures join for free quite a few times even when I
> had Diplomacy
> with that hero.
> I remember seeing some nice article about Diplomacy in Xanadu on
> www.astralwizard.com -
> you might want to go there and check by yourself. For me, Diplomacy is good
> because:
> 1) You get troops where you need them - with your main hero and not in some
> remote castle
> which you can reach in a "mere" two weeks or so.
> 2) You might avoid an unwanted fight - helps against hordes of wolves, Grand
> Elves or Greater
> Druids, several Genies, etc.
> 3) Even if you pay double price (with Advanced Diplomacy, for example) you
> avoid losses at
> the same time thus often making the deal worthwhile.
> 4) If you have a squire following the main hero you can create some strong
> secondary army this
> way and start picking off lesser monster stacks and building a good secondary
> hero.
> 5) Unless you are very lucky with double and +5 population increases you can't
> have much more
> troops than your opponent (especially if recruiting sites and neutral towns are
> rare and resources
> are evenly distributed). Diplomacy is very useful for changing this balance.
> Regards,
> Arkady.

Hey guys, still playing Homm 2? This is a messager from 2021, that is, 23 years in the future! :O

Playing HOMM 2 right now, its a version played out of something called Dosbox, basically Dos-in-a-box, a program that emulates dos games in Windows, Windows 10 in this case, not 98!
Homm 2 was sold on a site called Good old Games, GOG.com, its gonna be another 10 years before its launch.

Cheers!

/ Erik

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