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computers / alt.comp.os.windows-10 / Re: OT: How is VR different than a first-person shooter?

SubjectAuthor
* Re: OT: How is VR different than a first-person shooter?Paul
+* Re: John Doe wants to jerk off to Barbie games in VREdward Hernandez
|`* Re: John Doe wants to jerk off to Barbie games in VREdward Hernandez
| `- Re: John Doe wants to jerk off to Barbie games in VREdward Hernandez
+* Re: Welcome aboard, Captain Penis!Edward Hernandez
|`- Re: Welcome aboard, Captain Penis!Edward Hernandez
`- Re: OT: How is VR different than a first-person shooter?The Horny Goat

1
Re: OT: How is VR different than a first-person shooter?

<suvbjf$51n$1@dont-email.me>

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From: nos...@needed.invalid (Paul)
Newsgroups: alt.comp.os.windows-10
Subject: Re: OT: How is VR different than a first-person shooter?
Date: Mon, 21 Feb 2022 01:31:11 -0500
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 by: Paul - Mon, 21 Feb 2022 06:31 UTC

On 2/21/2022 12:04 AM, John Doe wrote:
> What's the difference between having split screen virtual reality goggles and
> panning around in a first-person shooter on your monitor?
>
> Yesterday I tried Samsung's former top-of-the-line plastic (an oxymoron) VR
> goggles, but wasn't very impressed.
>
> Is distance to objects supposed to be better represented in a VR setup?
>
> Thanks.
>

When you play a game on a regular LCD screen, that is a
3D projection onto a 2D surface. The user uses their imagination
to pretend they are immersed in a 3D scene.

When you were a kid, you might have had a ViewMaster slide viewer.
It presented a different image to each eye. The camera taking the
pictures, was two cameras, separated by the equivalent spacing
to the spacing between your eyes. Thus, that is "true" 3D. By
presenting two images with the correct spacing between
objects, to your visual system, they look "close" or "far away".
That is better 3D, than your average 2D slice of a 3D scene.
If you've ever seen "The Gunfighter" picture on a ViewMaster,
you'll know what I mean.

https://en.wikipedia.org/wiki/View-Master

The Samsung VR, should work on the same principle as a ViewMaster.
The difference is, the ViewMaster is probably close to the equivalent
of 4000x3000 pixels, while the Samsung VR might be 1000 pixels across
on each eye. And depending on the cartoonish composition
of the figures on the Samsung (augmented reality versus
virtual reality), you might be less than impressed.

Another difference is, if you wear VR long enough, you'll barf.
That won't happen with your LCD monitor setup. The situation is
not immersive enough for that.

If you attended Expo 67, and visited the nine screens there, you might
have got some of that nausea feeling from the immersion. Good
quality visual input, can make you feel like you're falling,
just as the pictures on the wall might portray.

https://www.westland.net/expo67/map-docs/cinema.htm

Whereas, fortunately, playing on a small screen, and still having
the comforting static walls of your room to surround you, you're
not overly influenced by that.

There are some commercial flight simulators, that put multiple views
on all the visual surfaces, as well as moving the cockpit around
on a mount. So when the plane goes into a dive, the visuals look
like a dive, and your inner ear feels the fact the floor is
now tilted on an angle too. I don't know how they model a "spin",
since a gyrating platform to sit on, has some limitations.

Paul

Re: John Doe wants to jerk off to Barbie games in VR

<mBIQJ.299397$zred.66620@usenetxs.com>

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From: dtgame...@gmail.com (Edward Hernandez)
Subject: Re: John Doe wants to jerk off to Barbie games in VR
Newsgroups: alt.comp.os.windows-10,free.spam
References: <suv6g8$c6o$1@dont-email.me> <suvbjf$51n$1@dont-email.me> <suvcv1$ql9$1@gioia.aioe.org> <suvk8h$i1e$2@dont-email.me>
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 by: Edward Hernandez - Mon, 21 Feb 2022 09:05 UTC

The John Doe troll stated the following in message-id
<sdhn7c$pkp$4@dont-email.me>:

> The troll doesn't even know how to format a USENET post...

And the John Doe troll stated the following in message-id
<sg3kr7$qt5$1@dont-email.me>:

> The reason Bozo cannot figure out how to get Google to keep from
> breaking its lines in inappropriate places is because Bozo is
> CLUELESS...

NOBODY likes the John Doe troll's contentless spam.

And yet, the clueless John Doe troll has continued to post incorrectly
formatted USENET articles that are devoid of content (latest example on
Mon, 21 Feb 2022 08:58:57 -0000 (UTC) in message-id
<suvk8h$i1e$2@dont-email.me>).

This posting is a public service announcement for any google groups
readers who happen by to point out that the John Doe troll does not even
follow the rules it uses to troll other posters.

JGUIIfPc05Xo

Re: John Doe wants to jerk off to Barbie games in VR

<mIIQJ.1144967$CBm5.382512@usenetxs.com>

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From: dtgame...@gmail.com (Edward Hernandez)
Subject: Re: John Doe wants to jerk off to Barbie games in VR
Newsgroups: alt.comp.os.windows-10,free.spam
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 by: Edward Hernandez - Mon, 21 Feb 2022 09:12 UTC

The John Doe troll stated the following in message-id
<sdhn7c$pkp$4@dont-email.me>:

> The troll doesn't even know how to format a USENET post...

And the John Doe troll stated the following in message-id
<sg3kr7$qt5$1@dont-email.me>:

> The reason Bozo cannot figure out how to get Google to keep from
> breaking its lines in inappropriate places is because Bozo is
> CLUELESS...

And yet, the clueless John Doe troll has itself posted yet another
incorrectly formatted USENET posting on Mon, 21 Feb 2022 09:12:08 -0000
(UTC) in message-id <suvl18$i1e$6@dont-email.me>.

TGG3eu9VYTmg

Re: John Doe wants to jerk off to Barbie games in VR

<6QIQJ.352168$xk8d.257316@usenetxs.com>

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From: dtgame...@gmail.com (Edward Hernandez)
Subject: Re: John Doe wants to jerk off to Barbie games in VR
Newsgroups: alt.comp.os.windows-10,free.spam
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 by: Edward Hernandez - Mon, 21 Feb 2022 09:21 UTC

The John Doe troll stated the following in message-id
<sdhn7c$pkp$4@dont-email.me>:

> The troll doesn't even know how to format a USENET post...

And the John Doe troll stated the following in message-id
<sg3kr7$qt5$1@dont-email.me>:

> The reason Bozo cannot figure out how to get Google to keep from
> breaking its lines in inappropriate places is because Bozo is
> CLUELESS...

And yet, the clueless John Doe troll has itself posted yet another
incorrectly formatted USENET posting on Mon, 21 Feb 2022 09:19:04 -0000
(UTC) in message-id <suvle7$i1e$8@dont-email.me>.

This posting is a public service announcement for any google groups
readers who happen by to point out that the John Doe troll does not even
follow it's own rules that it uses to troll other posters.

WZodjQRKG5B1

Re: Welcome aboard, Captain Penis!

<WUcRJ.1186833$X81f.1169400@usenetxs.com>

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From: dtgame...@gmail.com (Edward Hernandez)
Subject: Re: Welcome aboard, Captain Penis!
Newsgroups: alt.comp.os.windows-10,free.spam
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Date: Tue, 22 Feb 2022 21:50:46 GMT
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 by: Edward Hernandez - Tue, 22 Feb 2022 21:50 UTC

The John Doe troll stated the following in message-id
<sdhn7c$pkp$4@dont-email.me>:

> The troll doesn't even know how to format a USENET post...

And the John Doe troll stated the following in message-id
<sg3kr7$qt5$1@dont-email.me>:

> The reason Bozo cannot figure out how to get Google to keep from
> breaking its lines in inappropriate places is because Bozo is
> CLUELESS...

NOBODY likes the John Doe troll's contentless spam.

And yet, the clueless John Doe troll has continued to post incorrectly
formatted USENET articles that are devoid of content (latest example on
Tue, 22 Feb 2022 21:06:32 -0000 (UTC) in message-id
<sv3j8o$fhd$1@dont-email.me>).

This posting is a public service announcement for any google groups
readers who happen by to point out that the John Doe troll does not even
follow the rules it uses to troll other posters.

uQ4UlEELoH0P

Re: Welcome aboard, Captain Penis!

<pZdRJ.1458699$CBm5.20402@usenetxs.com>

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From: dtgame...@gmail.com (Edward Hernandez)
Subject: Re: Welcome aboard, Captain Penis!
Newsgroups: alt.comp.os.windows-10,free.spam
References: <suv6g8$c6o$1@dont-email.me> <suvbjf$51n$1@dont-email.me> <suvk71$i1e$1@dont-email.me> <sv00jp$1gp$1@gioia.aioe.org> <sv3j8o$fhd$1@dont-email.me> <WUcRJ.1186833$X81f.1169400@usenetxs.com> <sv3q1d$rcf$2@dont-email.me>
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 by: Edward Hernandez - Tue, 22 Feb 2022 23:03 UTC

The John Doe troll stated the following in message-id
<sdhn7c$pkp$4@dont-email.me>:

> The troll doesn't even know how to format a USENET post...

And the John Doe troll stated the following in message-id
<sg3kr7$qt5$1@dont-email.me>:

> The reason Bozo cannot figure out how to get Google to keep from
> breaking its lines in inappropriate places is because Bozo is
> CLUELESS...

NOBODY likes the John Doe troll's contentless spam.

And yet, the clueless John Doe troll has continued to post incorrectly
formatted USENET articles that are devoid of content (latest example on
Tue, 22 Feb 2022 23:02:05 -0000 (UTC) in message-id
<sv3q1d$rcf$2@dont-email.me>).

This posting is a public service announcement for any google groups
readers who happen by to point out that the John Doe troll does not even
follow the rules it uses to troll other posters.

wrllRH9uHbtb

Re: OT: How is VR different than a first-person shooter?

<1gr64h94ar99806069r7dt601blgess75t@4ax.com>

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From: lcra...@home.ca (The Horny Goat)
Newsgroups: alt.comp.os.windows-10
Subject: Re: OT: How is VR different than a first-person shooter?
Message-ID: <1gr64h94ar99806069r7dt601blgess75t@4ax.com>
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 by: The Horny Goat - Tue, 29 Mar 2022 20:39 UTC

On Mon, 21 Feb 2022 01:31:11 -0500, Paul <nospam@needed.invalid>
wrote:

>If you attended Expo 67, and visited the nine screens there, you might
>have got some of that nausea feeling from the immersion. Good
>quality visual input, can make you feel like you're falling,
>just as the pictures on the wall might portray.
>

I was there and no question as an 11 year old was impressed with the
experience.

In my opinion that kind of photography is fairly "old tech" by now.

Even 20 years ago they used to run a film clip at the start of movies
of the national anthem which featured the Canadian Snowbirds RCAF team
doing a climb followed by a truly vertigo inducing maneuver - and
things have definitely gone well beyond that now.

1
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