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devel / comp.lang.c++ / iWire, made in C++...

SubjectAuthor
* iWire, made in C++...Chris M. Thomasson
`* Re: iWire, made in C++...Tristan Wibberley
 `- Re: iWire, made in C++...Chris M. Thomasson

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iWire, made in C++...

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: comp.lang.c++
Subject: iWire, made in C++...
Date: Mon, 4 Mar 2024 21:54:13 -0800
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 by: Chris M. Thomasson - Tue, 5 Mar 2024 05:54 UTC

Fwiw, one of my iWire renderings made it into the AMS 2025 calendar! Nice.

https://gallery.bridgesmathart.org/exhibitions/2024-joint-mathematics-meetings/chris-m-thomasson

Re: iWire, made in C++...

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From: tristan....@alumni.manchester.ac.uk (Tristan Wibberley)
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Subject: Re: iWire, made in C++...
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 by: Tristan Wibberley - Tue, 5 Mar 2024 14:13 UTC

On 05/03/2024 05:54, Chris M. Thomasson wrote:
> Fwiw, one of my iWire renderings made it into the AMS 2025 calendar! Nice.
>
> https://gallery.bridgesmathart.org/exhibitions/2024-joint-mathematics-meetings/chris-m-thomasson

Awesome! I'd like to see that in a sweetshop window, made of gelatine ropes!

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: comp.lang.c++
Subject: Re: iWire, made in C++...
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 by: Chris M. Thomasson - Tue, 5 Mar 2024 21:07 UTC

On 3/5/2024 6:13 AM, Tristan Wibberley wrote:
> On 05/03/2024 05:54, Chris M. Thomasson wrote:
>> Fwiw, one of my iWire renderings made it into the AMS 2025 calendar!
>> Nice.
>>
>> https://gallery.bridgesmathart.org/exhibitions/2024-joint-mathematics-meetings/chris-m-thomasson
>
> Awesome! I'd like to see that in a sweetshop window, made of gelatine
> ropes!

Thanks. :^)

Fwiw, here are some strange infinite hallways using two of my IFS's wrt
probabilities:

https://i.ibb.co/xY2JjhL/image.png

https://i.ibb.co/N20Jm8Y/image.png

One of them can be found here along with my pseudo code such that
anybody can recreate it on their end:

https://youtu.be/XKhS_nklCkE

description:

A highly experimental #iterated function system of mine that creates
many #fractal #bifurcation diagrams locked in the unit square. Afaict,
the animation makes it appear as if everything is rotating around a
cylinder. Here is my #IFS that was used to create this animation:
______________
// px_mutation interpolates from -4...4 across each frame; 1440 here.

render frames:
_________
// angle interpolates from 0...pi2 across iterations
// px = py = 0

// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
______________

Plot every pixel in the ifs. Actually, I am adding color to each pixel
visited during iteration.


devel / comp.lang.c++ / iWire, made in C++...

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