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interests / rec.games.roguelike.nethack / Re: Making Hack 1.0.3 more accessible for modern players

SubjectAuthor
* Making Hack 1.0.3 more accessible for modern playersSteve Segreto
`* Re: Making Hack 1.0.3 more accessible for modern playersSteve Segreto
 `* Re: Making Hack 1.0.3 more accessible for modern playersbozo user
  `- Re: Making Hack 1.0.3 more accessible for modern playersSteve Segreto

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Making Hack 1.0.3 more accessible for modern players

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Subject: Making Hack 1.0.3 more accessible for modern players
From: sfsegr...@hotmail.com (Steve Segreto)
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 by: Steve Segreto - Tue, 11 Apr 2023 14:55 UTC

https://www.youtube.com/watch?v=-ZiHNcba3Bw

Re: Making Hack 1.0.3 more accessible for modern players

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Subject: Re: Making Hack 1.0.3 more accessible for modern players
From: sfsegr...@hotmail.com (Steve Segreto)
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 by: Steve Segreto - Sun, 16 Apr 2023 03:20 UTC

On Tuesday, April 11, 2023 at 7:55:43 AM UTC-7, Steve Segreto wrote:
> https://www.youtube.com/watch?v=-ZiHNcba3Bw
Hack 1.0.3. was my first and favorite version of Hack, I played Don Kneller's port of it for DOS in the mid to late '80s as a young man. I found the game very relaxing but when I tried to show it to my nephew a few years ago, I realized it wasn't accessible enough to modern players, so I grabbed the source code and updated it with some visuals and support for mouse/touch/joypad user inputs as well as simplifying the commands with a few context based buttons in the inventory, etc. Take a peek at the videos and let me know what the roguelike community thinks.

Re: Making Hack 1.0.3 more accessible for modern players

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Subject: Re: Making Hack 1.0.3 more accessible for modern players
Date: Sun, 23 Apr 2023 19:51:47 -0000 (UTC)
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 by: bozo user - Sun, 23 Apr 2023 19:51 UTC

On 2023-04-16, Steve Segreto <sfsegreto@hotmail.com> wrote:
> On Tuesday, April 11, 2023 at 7:55:43 AM UTC-7, Steve Segreto wrote:
>> https://www.youtube.com/watch?v=-ZiHNcba3Bw
> Hack 1.0.3. was my first and favorite version of Hack, I played Don Kneller's port of it for DOS in the mid to late '80s as a young man. I found the game very relaxing but when I tried to show it to my nephew a few years ago, I realized it wasn't accessible enough to modern players, so I grabbed the source code and updated it with some visuals and support for mouse/touch/joypad user inputs as well as simplifying the commands with a few context based buttons in the inventory, etc. Take a peek at the videos and let me know what the roguelike community thinks.

On Hack 1.0.3 from bsdgames, the first thing I would implement
would be avoiding to hit your pet.

Re: Making Hack 1.0.3 more accessible for modern players

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Subject: Re: Making Hack 1.0.3 more accessible for modern players
From: sfsegr...@hotmail.com (Steve Segreto)
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 by: Steve Segreto - Mon, 24 Apr 2023 03:00 UTC

Yep, very first thing I did ... the videos might not make it clear, but I basically backported the petswap code from newer versions here and got rid of the "you displaced the dog" spew.

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