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interests / rec.games.roguelike.nethack / Re: [dnethack] Artifact base type (was Re: Got unknown artifact from sacrifice?)

SubjectAuthor
* [dnethack] Got unknown artifact from sacrifice?Janis Papanagnou
+* Re: [dnethack] Got unknown artifact from sacrifice?Ron Nazarov
|`- Re: [dnethack] Got unknown artifact from sacrifice?Janis Papanagnou
`* [dnethack] Artifact base type (was Re: Got unknown artifact fromJanis Papanagnou
 `- Re: [dnethack] Artifact base type (was Re: Got unknown artifact from sacrifice?)Loggers X

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[dnethack] Got unknown artifact from sacrifice?

<udv9rt$2m6g4$1@dont-email.me>

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From: janis_pa...@hotmail.com (Janis Papanagnou)
Newsgroups: rec.games.roguelike.nethack
Subject: [dnethack] Got unknown artifact from sacrifice?
Date: Thu, 14 Sep 2023 17:46:04 +0200
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 by: Janis Papanagnou - Thu, 14 Sep 2023 15:46 UTC

On Hardfought I am playing dNetHack v3.22.0 and got from a sacrifice
boots that show as "the uncursed +0 Frost Treads". I've downloaded
the sources and been looking through artilist.h and objects.c but I
didn't find these boots. Also searching for "Frost" or "Tread" over
all files did not show anything matching for these boots. The boots
show also no speed or jump property when worn. On the NethackWiki I
find them mentioned, though. - Was my download-link[*] wrong?

Janis

[*] https://github.com/Chris-plus-alphanumericgibberish/dnethack

Re: [dnethack] Got unknown artifact from sacrifice?

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From: ron...@noisytoot.org (Ron Nazarov)
Newsgroups: rec.games.roguelike.nethack
Subject: Re: [dnethack] Got unknown artifact from sacrifice?
Date: Thu, 14 Sep 2023 19:26:10 +0100
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 by: Ron Nazarov - Thu, 14 Sep 2023 18:26 UTC

> Was my download-link[*] wrong?

Yes. The actually maintained dNetHack repository is at
https://github.com/Chris-plus-alphanumericgibberish/dNAO.

Re: [dnethack] Got unknown artifact from sacrifice?

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From: janis_pa...@hotmail.com (Janis Papanagnou)
Newsgroups: rec.games.roguelike.nethack
Subject: Re: [dnethack] Got unknown artifact from sacrifice?
Date: Thu, 14 Sep 2023 21:32:14 +0200
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 by: Janis Papanagnou - Thu, 14 Sep 2023 19:32 UTC

On 14.09.2023 20:26, Ron Nazarov wrote:
>
>> Was my download-link[*] wrong?
>
> Yes. The actually maintained dNetHack repository is at
> https://github.com/Chris-plus-alphanumericgibberish/dNAO.

Ah, thanks. (Fixed it.)

Janis

[dnethack] Artifact base type (was Re: Got unknown artifact from sacrifice?)

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From: janis_pa...@hotmail.com (Janis Papanagnou)
Newsgroups: rec.games.roguelike.nethack
Subject: [dnethack] Artifact base type (was Re: Got unknown artifact from
sacrifice?)
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 by: Janis Papanagnou - Fri, 15 Sep 2023 01:08 UTC

On 14.09.2023 17:46, Janis Papanagnou wrote:
> On Hardfought I am playing dNetHack v3.22.0 [...]

Another thing that irritates me (now with the right source package)...
In a shop I see:
"an obsidian ember-runed knife named Fire Brand (4000 zorkmids)"
In the source code it says it's a long sword:
A("Fire Brand", LONG_SWORD, "ember-runed %s", 3000L, [...])
I am playing a Half-dragon Barbarian (in case it matters).

Janis

Re: [dnethack] Artifact base type (was Re: Got unknown artifact from sacrifice?)

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Subject: Re: [dnethack] Artifact base type (was Re: Got unknown artifact from sacrifice?)
From: logge...@gmail.com (Loggers X)
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 by: Loggers X - Fri, 15 Sep 2023 17:06 UTC

> In the source code it says it's a long sword:

> Janis

I'm not sure about how the code for this works, but in dnethack fire/frost brand have a randomized weapon type (or they can be gloves). The first one generated will have a random base type, and the second one will copy that one's. You can wish for a certain type if one hasn't been randomly generated yet.

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