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devel / comp.lang.forth / Re: windows in DXFORTH

SubjectAuthor
* windows in DXFORTHChuck Jackson
+- Re: windows in DXFORTHChuck Jackson
`* Re: windows in DXFORTHdxforth
 `* Re: windows in DXFORTHChuck Jackson
  `* Re: windows in DXFORTHChuck Jackson
   `* Re: windows in DXFORTHChuck Jackson
    `* Re: windows in DXFORTHdxforth
     +- Re: windows in DXFORTHChuck Jackson
     `- Re: windows in DXFORTHChuck Jackson

1
windows in DXFORTH

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Subject: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
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 by: Chuck Jackson - Wed, 14 Jul 2021 23:50 UTC

Hi all,

Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
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 by: Chuck Jackson - Thu, 15 Jul 2021 00:44 UTC

On Wednesday, July 14, 2021 at 6:50:11 PM UTC-5, Chuck Jackson wrote:
> Hi all,
>
> Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?
.....WINDOWS words WORK? Left out the word "work".

Re: windows in DXFORTH

<sco6fh$1nba$1@gioia.aioe.org>

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From: dxfo...@gmail.com (dxforth)
Newsgroups: comp.lang.forth
Subject: Re: windows in DXFORTH
Date: Thu, 15 Jul 2021 12:28:03 +1000
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 by: dxforth - Thu, 15 Jul 2021 02:28 UTC

On 15/07/2021 09:50, Chuck Jackson wrote:
> Hi all,
>
> Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?
>
>

If you mean DX-Forth for DOS, it has two words:

GET-WINDOW ( -- x1 y1 x2 y2 )

SET-WINDOW ( x1 y1 x2 y2 -- )

where x1 y1 and x2 y2 are the upper left and bottom right text-mode
coordinates respectively.

GET-WINDOW returns the current window size. The default is 0 0 79 24 (or
whatever text screen DX-Forth found when it booted. SET-WINDOW lets one
define a smaller screen. Anything sent to the screen thereafter will be
limited to the new window. COLD restores the default window.

That's the extent of the windows support in DX-Forth. If borders, mouse
input etc are wanted, they would need to be added at the application or
library level. I've not done this myself. Perhaps someone knows of DOS
code that might be adapted (?)

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
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 by: Chuck Jackson - Thu, 15 Jul 2021 02:51 UTC

On Wednesday, July 14, 2021 at 9:28:07 PM UTC-5, dxforth wrote:
> On 15/07/2021 09:50, Chuck Jackson wrote:
> > Hi all,
> >
> > Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?
> >
> >
> If you mean DX-Forth for DOS, it has two words:
>
> GET-WINDOW ( -- x1 y1 x2 y2 )
>
> SET-WINDOW ( x1 y1 x2 y2 -- )
>
> where x1 y1 and x2 y2 are the upper left and bottom right text-mode
> coordinates respectively.
>
> GET-WINDOW returns the current window size. The default is 0 0 79 24 (or
> whatever text screen DX-Forth found when it booted. SET-WINDOW lets one
> define a smaller screen. Anything sent to the screen thereafter will be
> limited to the new window. COLD restores the default window.
>
> That's the extent of the windows support in DX-Forth. If borders, mouse
> input etc are wanted, they would need to be added at the application or
> library level. I've not done this myself. Perhaps someone knows of DOS
> code that might be adapted (?)

Does it have the ability to pop open a window and then close/destroy the window?

And yes, I am referring to the PC version.

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
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 by: Chuck Jackson - Thu, 15 Jul 2021 03:06 UTC

On Wednesday, July 14, 2021 at 9:51:43 PM UTC-5, Chuck Jackson wrote:
> On Wednesday, July 14, 2021 at 9:28:07 PM UTC-5, dxforth wrote:
> > On 15/07/2021 09:50, Chuck Jackson wrote:
> > > Hi all,
> > >
> > > Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?
> > >
> > >
> > If you mean DX-Forth for DOS, it has two words:
> >
> > GET-WINDOW ( -- x1 y1 x2 y2 )
> >
> > SET-WINDOW ( x1 y1 x2 y2 -- )
> >
> > where x1 y1 and x2 y2 are the upper left and bottom right text-mode
> > coordinates respectively.
> >
> > GET-WINDOW returns the current window size. The default is 0 0 79 24 (or
> > whatever text screen DX-Forth found when it booted. SET-WINDOW lets one
> > define a smaller screen. Anything sent to the screen thereafter will be
> > limited to the new window. COLD restores the default window.
> >
> > That's the extent of the windows support in DX-Forth. If borders, mouse
> > input etc are wanted, they would need to be added at the application or
> > library level. I've not done this myself. Perhaps someone knows of DOS
> > code that might be adapted (?)
> Does it have the ability to pop open a window and then close/destroy the window?
>
> And yes, I am referring to the PC version.

So COLD could be used to destroy the "pop up" window, right? Thus you could only ever have the full screen AND one "pop up" window at any time.

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
Injection-Date: Thu, 15 Jul 2021 03:27:55 +0000
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 by: Chuck Jackson - Thu, 15 Jul 2021 03:27 UTC

On Wednesday, July 14, 2021 at 10:06:44 PM UTC-5, Chuck Jackson wrote:
> On Wednesday, July 14, 2021 at 9:51:43 PM UTC-5, Chuck Jackson wrote:
> > On Wednesday, July 14, 2021 at 9:28:07 PM UTC-5, dxforth wrote:
> > > On 15/07/2021 09:50, Chuck Jackson wrote:
> > > > Hi all,
> > > >
> > > > Does anyone have a simple DXFORTH program that has examples of how its WINDOWS words?
> > > >
> > > >
> > > If you mean DX-Forth for DOS, it has two words:
> > >
> > > GET-WINDOW ( -- x1 y1 x2 y2 )
> > >
> > > SET-WINDOW ( x1 y1 x2 y2 -- )
> > >
> > > where x1 y1 and x2 y2 are the upper left and bottom right text-mode
> > > coordinates respectively.
> > >
> > > GET-WINDOW returns the current window size. The default is 0 0 79 24 (or
> > > whatever text screen DX-Forth found when it booted. SET-WINDOW lets one
> > > define a smaller screen. Anything sent to the screen thereafter will be
> > > limited to the new window. COLD restores the default window.
> > >
> > > That's the extent of the windows support in DX-Forth. If borders, mouse
> > > input etc are wanted, they would need to be added at the application or
> > > library level. I've not done this myself. Perhaps someone knows of DOS
> > > code that might be adapted (?)
> > Does it have the ability to pop open a window and then close/destroy the window?
> >
> > And yes, I am referring to the PC version.
> So COLD could be used to destroy the "pop up" window, right? Thus you could only ever have the full screen AND one "pop up" window at any time.
Nope, I guess not.

I think I'm way off on what use I would be able to make from using those 2 words.

Re: windows in DXFORTH

<scob0n$ut5$1@gioia.aioe.org>

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From: dxfo...@gmail.com (dxforth)
Newsgroups: comp.lang.forth
Subject: Re: windows in DXFORTH
Date: Thu, 15 Jul 2021 13:45:26 +1000
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 by: dxforth - Thu, 15 Jul 2021 03:45 UTC

On 15/07/2021 13:27, Chuck Jackson wrote:
>> > Does it have the ability to pop open a window and then close/destroy the window?
>> >
>> > And yes, I am referring to the PC version.
>> So COLD could be used to destroy the "pop up" window, right? Thus you could only ever have the full screen AND one "pop up" window at any time.
> Nope, I guess not.
>
> I think I'm way off on what use I would be able to make from using those 2 words.
>

DX-Forth only provides the raw mechanism for limiting console output to a
particular section of the screen as defined by you. A full-blown windows
system would need to built on top. IIRC folks were experimenting with that
back in the days of F83.

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
Injection-Date: Thu, 15 Jul 2021 03:46:47 +0000
Content-Type: text/plain; charset="UTF-8"
 by: Chuck Jackson - Thu, 15 Jul 2021 03:46 UTC

On Wednesday, July 14, 2021 at 10:45:31 PM UTC-5, dxforth wrote:
> On 15/07/2021 13:27, Chuck Jackson wrote:
> >> > Does it have the ability to pop open a window and then close/destroy the window?
> >> >
> >> > And yes, I am referring to the PC version.
> >> So COLD could be used to destroy the "pop up" window, right? Thus you could only ever have the full screen AND one "pop up" window at any time.
> > Nope, I guess not.
> >
> > I think I'm way off on what use I would be able to make from using those 2 words.
> >
> DX-Forth only provides the raw mechanism for limiting console output to a
> particular section of the screen as defined by you. A full-blown windows
> system would need to built on top. IIRC folks were experimenting with that
> back in the days of F83.

Re: windows in DXFORTH

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Subject: Re: windows in DXFORTH
From: chuckjac...@gmail.com (Chuck Jackson)
Injection-Date: Thu, 15 Jul 2021 03:49:21 +0000
Content-Type: text/plain; charset="UTF-8"
 by: Chuck Jackson - Thu, 15 Jul 2021 03:49 UTC

On Wednesday, July 14, 2021 at 10:45:31 PM UTC-5, dxforth wrote:
> On 15/07/2021 13:27, Chuck Jackson wrote:
> >> > Does it have the ability to pop open a window and then close/destroy the window?
> >> >
> >> > And yes, I am referring to the PC version.
> >> So COLD could be used to destroy the "pop up" window, right? Thus you could only ever have the full screen AND one "pop up" window at any time.
> > Nope, I guess not.
> >
> > I think I'm way off on what use I would be able to make from using those 2 words.
> >
> DX-Forth only provides the raw mechanism for limiting console output to a
> particular section of the screen as defined by you. A full-blown windows
> system would need to built on top. IIRC folks were experimenting with that
> back in the days of F83.

Thanks! I'm just fooling around with trying to make some data entry screens as my learning project to learn Forth(s) while going through a bunch of old Forth books, mostly Forth79.

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