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tech / sci.math / Rotation Bifurcation...

SubjectAuthor
* Rotation Bifurcation...Chris M. Thomasson
+* Re: Rotation Bifurcation...sobriquet
|+* Re: Rotation Bifurcation...Chris M. Thomasson
||`- Re: Rotation Bifurcation...Chris M. Thomasson
|+- Re: Rotation Bifurcation...Chris M. Thomasson
|+- Re: Rotation Bifurcation...Chris M. Thomasson
|`* Re: Rotation Bifurcation...Phil Carmody
| `- Re: Rotation Bifurcation...Chris M. Thomasson
+* Re: Rotation Bifurcation...Volney
|`* Re: Rotation Bifurcation...Chris M. Thomasson
| `* Re: Rotation Bifurcation...Shayne Tai Kwan
|  `* Re: Rotation Bifurcation...Chris M. Thomasson
|   `* Re: Rotation Bifurcation...Randy Babeshko
|    `- Re: Rotation Bifurcation...Chris M. Thomasson
`* Re: Rotation Bifurcation...sobriquet
 `- Re: Rotation Bifurcation...Chris M. Thomasson

1
Rotation Bifurcation...

<uu7m3v$jh52$1@dont-email.me>

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https://www.novabbs.com/tech/article-flat.php?id=156160&group=sci.math#156160

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Rotation Bifurcation...
Date: Fri, 29 Mar 2024 17:24:31 -0700
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 by: Chris M. Thomasson - Sat, 30 Mar 2024 00:24 UTC

A strange bifurcation algorithm from an older iterated function system
of mine:

https://youtu.be/XKhS_nklCkE

My pseudo code is in the description:

______________
// px_mutation interpolates from -4...4 across each frame; 1440 here.

render frames:
_________
// angle interpolates from 0...pi2 across iterations
// px = py = 0

// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
______________

Anybody should be able to reproduce it on their end. Right?

It's all 2d, but has a 3d vibe! Nice.

Any thoughts?

Re: Rotation Bifurcation...

<uu8710$qje9$1@dont-email.me>

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https://www.novabbs.com/tech/article-flat.php?id=156161&group=sci.math#156161

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From: dohduh...@yahoo.com (sobriquet)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sat, 30 Mar 2024 06:13:04 +0100
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In-Reply-To: <uu7m3v$jh52$1@dont-email.me>
 by: sobriquet - Sat, 30 Mar 2024 05:13 UTC

Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
> A strange bifurcation algorithm from an older iterated function system
> of mine:
>
> https://youtu.be/XKhS_nklCkE
>
> My pseudo code is in the description:
>
> ______________
> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>
> render frames:
> _________
> // angle interpolates from 0...pi2 across iterations
> // px = py = 0
>
> // Iteration:
> px = sin(angle * px_mutation);
> py = cos(angle * py);
> ______________
>
> Anybody should be able to reproduce it on their end. Right?
>
> It's all 2d, but has a 3d vibe! Nice.
>
> Any thoughts?

Maybe add audio?

https://www.youtube.com/watch?v=-T1tMQaZCtw

Re: Rotation Bifurcation...

<uu9dvq$13amk$2@dont-email.me>

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From: vol...@invalid.invalid (Volney)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sat, 30 Mar 2024 12:18:01 -0400
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 by: Volney - Sat, 30 Mar 2024 16:18 UTC

On 3/29/2024 8:24 PM, Chris M. Thomasson wrote:
> A strange bifurcation algorithm from an older iterated function system
> of mine:
>
> https://youtu.be/XKhS_nklCkE
>
> My pseudo code is in the description:
>
> ______________
> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>
> render frames:
> _________
> // angle interpolates from 0...pi2 across iterations
> // px = py = 0
>
> // Iteration:
> px = sin(angle * px_mutation);
> py = cos(angle * py);
> ______________
>
> Anybody should be able to reproduce it on their end. Right?
>
> It's all 2d, but has a 3d vibe! Nice.
>
> Any thoughts?

It looks like a fractal version of an optical illusion of whether a
cylinder (with the fractal on it) is rotating in one direction or the other.

Re: Rotation Bifurcation...

<uu9rvh$16otk$1@dont-email.me>

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sat, 30 Mar 2024 13:16:48 -0700
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In-Reply-To: <uu8710$qje9$1@dont-email.me>
 by: Chris M. Thomasson - Sat, 30 Mar 2024 20:16 UTC

On 3/29/2024 10:13 PM, sobriquet wrote:
> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>> A strange bifurcation algorithm from an older iterated function system
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
>
>
> Maybe add audio?
>
> https://www.youtube.com/watch?v=-T1tMQaZCtw

Oh, that would be interesting. Humm... I have some older wave code of
mine along with MIDI. Ummm. Well, I get nervous when I mess around with
my wav code because it can destroy speakers and/or eardrums! Fwiw, here
is some of my music, there is one of wavs in there. Can you find where
it starts?

https://youtu.be/DrPp6xfLe4Q

There is one wav form, all the rest is MIDI. :^)

Re: Rotation Bifurcation...

<uu9se4$16otk$2@dont-email.me>

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sat, 30 Mar 2024 13:24:35 -0700
Organization: A noiseless patient Spider
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 by: Chris M. Thomasson - Sat, 30 Mar 2024 20:24 UTC

On 3/30/2024 9:18 AM, Volney wrote:
> On 3/29/2024 8:24 PM, Chris M. Thomasson wrote:
>> A strange bifurcation algorithm from an older iterated function system
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
>
> It looks like a fractal version of an optical illusion of whether a
> cylinder (with the fractal on it) is rotating in one direction or the
> other.

Notice the alpha blend where we can see through the illusion of a 2d
plane looking 3d even with a completely 2d IFS? I did some simple 3d
volumetric protrusions of it. Well, it looks like some sort of strange
helix curve. px_mutation going from -4...4 across the frames (1440) here
is the main animation driver, so to speak. when px_mutation hits zero,
the plane is on edge where we can see a thin vertical line. In the
volumetric we can see how its a plane because we can move the camera
around it. You can see this moment right around this time:

https://youtu.be/XKhS_nklCkE?t=29

Re: Rotation Bifurcation...

<uubina$rvvr$1@paganini.bofh.team>

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https://www.novabbs.com/tech/article-flat.php?id=156185&group=sci.math#156185

  copy link   Newsgroups: sci.physics.relativity sci.physics sci.math
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From: iti...@aaeatehy.cn (Shayne Tai Kwan)
Newsgroups: sci.physics.relativity,sci.physics,sci.math
Subject: Re: Rotation Bifurcation...
Followup-To: sci.physics.relativity,sci.physics,sci.math
Date: Sun, 31 Mar 2024 11:51:07 -0000 (UTC)
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 by: Shayne Tai Kwan - Sun, 31 Mar 2024 11:51 UTC

Chris M. Thomasson wrote:

> On 3/30/2024 9:18 AM, Volney wrote:
>> It looks like a fractal version of an optical illusion of whether a
>> cylinder (with the fractal on it) is rotating in one direction or the
>> other.
>
> Notice the alpha blend where we can see through the illusion of a 2d
> plane looking 3d even with a completely 2d IFS? I did some simple 3d
> volumetric protrusions of it. Well, it looks like some sort of strange
> helix curve. px_mutation going from -4...4 across the frames (1440) here
> is the main animation driver, so to speak. when px_mutation hits zero,
> the plane is on edge where we can see a thin vertical line. In the
> volumetric we can see how its a plane because we can move the camera
> around it. You can see this moment right around this time:
> https://youtu.be/XKhS_nklCkE?t=29

so you are scratching the shit out, you don't know what you do, and expect
magic. "it looks like a cylinder" lol.

โ€˜๐—ข๐—ฑ๐—ฒ๐˜€๐˜€๐—ฎ_๐˜„๐—ถ๐—น๐—น_๐—ณ๐—ฎ๐—น๐—นโ€™,_๐— ๐˜‚๐˜€๐—ธ_๐˜„๐—ฎ๐—ฟ๐—ป๐˜€_๐—จ๐—ธ๐—ฟ๐—ฎ๐—ถ๐—ป๐—ฒ
Kiev should pursue a โ€œnegotiated settlementโ€ with Moscow before it loses
all access to the Black Sea, the billionaire has argued
https://www.%72t.com/news/595173-musk-odessa-ukraine-warning/

Musk = CIA = Message to Z. Surrender.

๐—ฅ๐˜‚๐˜€๐˜€๐—ถ๐—ฎ_๐—ฑ๐—ฒ๐˜€๐˜๐—ฟ๐—ผ๐˜†๐˜€_๐˜๐—ต๐—ฟ๐—ฒ๐—ฒ_๐—จ๐—ธ๐—ฟ๐—ฎ๐—ถ๐—ป๐—ถ๐—ฎ๐—ป_๐˜„๐—ฎ๐—ฟ๐—ฝ๐—น๐—ฎ๐—ป๐—ฒ๐˜€_-_๐— ๐—ผ๐——
The Russian armed forces say they targeted three Su-25s in Nikolaev
https://www.%72t.com/russia/595181-su-25-jets-nikolaev/

Happy Eoster! ๐Ÿ‘๐Ÿ‘๐Ÿ‘

We want the f16 and f35! 50 years old F-16 didn't brought victory for NATO
retards in Vietnam and Afghanistan either !

the locals will be saying, the headache waiting for the Russian missiles
to arrive was getting to much.

Russian people is smashing and destroying those NATO retards ! Same as
they did in Stalingrad, Kursk, Berlin and in Vietnam !

Re: Rotation Bifurcation...

<uuch02$1vucq$5@dont-email.me>

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.physics.relativity,sci.physics,sci.math
Subject: Re: Rotation Bifurcation...
Date: Sun, 31 Mar 2024 13:27:46 -0700
Organization: A noiseless patient Spider
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 by: Chris M. Thomasson - Sun, 31 Mar 2024 20:27 UTC

On 3/31/2024 4:51 AM, Shayne Tai Kwan wrote:
> Chris M. Thomasson wrote:
>
>> On 3/30/2024 9:18 AM, Volney wrote:
>>> It looks like a fractal version of an optical illusion of whether a
>>> cylinder (with the fractal on it) is rotating in one direction or the
>>> other.
>>
>> Notice the alpha blend where we can see through the illusion of a 2d
>> plane looking 3d even with a completely 2d IFS? I did some simple 3d
>> volumetric protrusions of it. Well, it looks like some sort of strange
>> helix curve. px_mutation going from -4...4 across the frames (1440) here
>> is the main animation driver, so to speak. when px_mutation hits zero,
>> the plane is on edge where we can see a thin vertical line. In the
>> volumetric we can see how its a plane because we can move the camera
>> around it. You can see this moment right around this time:
>> https://youtu.be/XKhS_nklCkE?t=29
>
> so you are scratching the shit out, you don't know what you do, and expect
> magic. "it looks like a cylinder" lol.
[...]

Have you tried to recreate my bifurcation diagram IFS for yourself?

Re: Rotation Bifurcation...

<uucks4$u0v1$1@paganini.bofh.team>

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From: sbn...@sa.ru (Randy Babeshko)
Newsgroups: sci.physics.relativity,sci.physics,sci.math
Subject: Re: Rotation Bifurcation...
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 by: Randy Babeshko - Sun, 31 Mar 2024 21:33 UTC

Chris M. Thomasson wrote:

>> expect magic. "it looks like a cylinder" lol.
> [...]
>
> Have you tried to recreate my bifurcation diagram IFS for yourself?

what are you using for bifurcation and do you discretize, what schemes? I
guess you start with a differential math expression then discretize.

Re: Rotation Bifurcation...

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https://www.novabbs.com/tech/article-flat.php?id=156215&group=sci.math#156215

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.physics.relativity,sci.physics,sci.math
Subject: Re: Rotation Bifurcation...
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 by: Chris M. Thomasson - Sun, 31 Mar 2024 22:07 UTC

On 3/31/2024 2:33 PM, Randy Babeshko wrote:
> Chris M. Thomasson wrote:
>
>>> expect magic. "it looks like a cylinder" lol.
>> [...]
>>
>> Have you tried to recreate my bifurcation diagram IFS for yourself?
>
> what are you using for bifurcation and do you discretize, what schemes? I
> guess you start with a differential math expression then discretize.

I gave you the IFS I created for it:

______________
// px_mutation interpolates from -4...4 across each frame; 1440 here.

render frames:
_________
// angle interpolates from 0...pi2 across iterations
// px = py = 0

// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
______________

Give it a go.

Re: Rotation Bifurcation...

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From: dohduh...@yahoo.com (sobriquet)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Mon, 1 Apr 2024 07:13:43 +0200
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 by: sobriquet - Mon, 1 Apr 2024 05:13 UTC

Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
> A strange bifurcation algorithm from an older iterated function system
> of mine:
>
> https://youtu.be/XKhS_nklCkE
>
> My pseudo code is in the description:
>
> ______________
> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>
> render frames:
> _________
> // angle interpolates from 0...pi2 across iterations
> // px = py = 0
>
> // Iteration:
> px = sin(angle * px_mutation);
> py = cos(angle * py);
> ______________
>
> Anybody should be able to reproduce it on their end. Right?
>
> It's all 2d, but has a 3d vibe! Nice.
>
> Any thoughts?

I hope I can find a more suitable way to plot a bifurcation
diagram parametrically in desmos...

https://www.desmos.com/calculator/js1vnbbjjb

Re: Rotation Bifurcation...

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sun, 31 Mar 2024 22:21:44 -0700
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 by: Chris M. Thomasson - Mon, 1 Apr 2024 05:21 UTC

On 3/29/2024 10:13 PM, sobriquet wrote:
> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>> A strange bifurcation algorithm from an older iterated function system
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
>
>
> Maybe add audio?
>
> https://www.youtube.com/watch?v=-T1tMQaZCtw

Kind of creepy:

https://youtu.be/yZbO0314gRo

Re: Rotation Bifurcation...

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sun, 31 Mar 2024 22:24:54 -0700
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 by: Chris M. Thomasson - Mon, 1 Apr 2024 05:24 UTC

On 3/31/2024 10:13 PM, sobriquet wrote:
> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>> A strange bifurcation algorithm from an older iterated function system
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
>
> I hope I can find a more suitable way to plot a bifurcation
> diagram parametrically in desmos...
>
> https://www.desmos.com/calculator/js1vnbbjjb

Actually my parametric IFS is a parametric bifurcation diagram. The hot
spots plotted during iteration shows things off quite well. Think of
adding a little bit of color to each point that is visited during
iteration. The points with the highest colors is the main bifurcation plot.

Re: Rotation Bifurcation...

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sun, 31 Mar 2024 22:46:28 -0700
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 by: Chris M. Thomasson - Mon, 1 Apr 2024 05:46 UTC

On 3/30/2024 1:16 PM, Chris M. Thomasson wrote:
> On 3/29/2024 10:13 PM, sobriquet wrote:
>> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>>> A strange bifurcation algorithm from an older iterated function
>>> system of mine:
>>>
>>> https://youtu.be/XKhS_nklCkE
>>>
>>> My pseudo code is in the description:
>>>
>>> ______________
>>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>>
>>> render frames:
>>> _________
>>> // angle interpolates from 0...pi2 across iterations
>>> // px = py = 0
>>>
>>> // Iteration:
>>> px = sin(angle * px_mutation);
>>> py = cos(angle * py);
>>> ______________
>>>
>>> Anybody should be able to reproduce it on their end. Right?
>>>
>>> It's all 2d, but has a 3d vibe! Nice.
>>>
>>> Any thoughts?
>>
>>
>> Maybe add audio?
>>
>> https://www.youtube.com/watch?v=-T1tMQaZCtw
>
> Oh, that would be interesting. Humm... I have some older wave code of
> mine along with MIDI. Ummm. Well, I get nervous when I mess around with
> my wav code because it can destroy speakers and/or eardrums! Fwiw, here
> is some of my music, there is one of wavs in there. Can you find where
> it starts?
>
> https://youtu.be/DrPp6xfLe4Q
>
> There is one wav form, all the rest is MIDI. :^)

Since my IFS parametric Bifurcation Diagram is already using waves,
well, it might be a perfect fir for my wave program. I just do not want
to cause any harm to speaks and/or myself. I could even use stereo with
left speaker say, sin and right speaker cos. Humm...

Re: Rotation Bifurcation...

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From: chris.m....@gmail.com (Chris M. Thomasson)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Mon, 1 Apr 2024 13:42:34 -0700
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 by: Chris M. Thomasson - Mon, 1 Apr 2024 20:42 UTC

On 3/29/2024 10:13 PM, sobriquet wrote:
> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>> A strange bifurcation algorithm from an older iterated function system
>> of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>>
>> My pseudo code is in the description:
>>
>> ______________
>> // px_mutation interpolates from -4...4 across each frame; 1440 here.
>>
>> render frames:
>> _________
>> // angle interpolates from 0...pi2 across iterations
>> // px = py = 0
>>
>> // Iteration:
>> px = sin(angle * px_mutation);
>> py = cos(angle * py);
>> ______________
>>
>> Anybody should be able to reproduce it on their end. Right?
>>
>> It's all 2d, but has a 3d vibe! Nice.
>>
>> Any thoughts?
>
>
> Maybe add audio?
>
> https://www.youtube.com/watch?v=-T1tMQaZCtw

I need to start building some wave samples. Say, for fun just
experimenting take 60 frames and use its results from my IFS as a little
sample. I would have to decide on the hertz.

https://youtu.be/Sti66shLG5g?t=32

Re: Rotation Bifurcation...

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From: pc+use...@asdf.org (Phil Carmody)
Newsgroups: sci.math
Subject: Re: Rotation Bifurcation...
Date: Sun, 07 Apr 2024 15:45:38 +0300
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 by: Phil Carmody - Sun, 7 Apr 2024 12:45 UTC

sobriquet <dohduhdah@yahoo.com> writes:
> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>> A strange bifurcation algorithm from an older iterated function
>> system of mine:
>>
>> https://youtu.be/XKhS_nklCkE
>
> Maybe add audio?
>
> https://www.youtube.com/watch?v=-T1tMQaZCtw

That is one of the most superb uses of sonification I have ever seen.
Hats off to you, sir.

Phil
--
We are no longer hunters and nomads. No longer awed and frightened, as we have
gained some understanding of the world in which we live. As such, we can cast
aside childish remnants from the dawn of our civilization.
-- NotSanguine on SoylentNews, after Eugen Weber in /The Western Tradition/

Re: Rotation Bifurcation...

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In-Reply-To: <871q7h8hot.fsf@fatphil.org>
 by: Chris M. Thomasson - Sun, 7 Apr 2024 19:06 UTC

On 4/7/2024 5:45 AM, Phil Carmody wrote:
> sobriquet <dohduhdah@yahoo.com> writes:
>> Op 30/03/2024 om 01:24 schreef Chris M. Thomasson:
>>> A strange bifurcation algorithm from an older iterated function
>>> system of mine:
>>>
>>> https://youtu.be/XKhS_nklCkE
>>
>> Maybe add audio?
>>
>> https://www.youtube.com/watch?v=-T1tMQaZCtw
>
> That is one of the most superb uses of sonification I have ever seen.
> Hats off to you, sir.

Ditto!

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