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computers / comp.sys.ibm.pc.games.action / Re: For the addicted gamer

SubjectAuthor
* For the addicted gamerDMP
+- Re: For the addicted gamerAnt
+- Re: For the addicted gamerZaghadka
+* Re: For the addicted gamerJustisaur
|`- Re: For the addicted gamerAnt
+* Re: For the addicted gamerSpalls Hurgenson
|+* Re: For the addicted gamerAnt
||`* Re: For the addicted gamerSpalls Hurgenson
|| +* Re: For the addicted gamerZaghadka
|| |`* Re: For the addicted gamerSpalls Hurgenson
|| | +* Re: For the addicted gamerZaghadka
|| | |`* Re: For the addicted gamerJAB
|| | | `* Re: For the addicted gamerZaghadka
|| | |  `* Re: For the addicted gamerAnt
|| | |   `* Re: For the addicted gamerSpalls Hurgenson
|| | |    `* Re: For the addicted gamerJAB
|| | |     `* Re: For the addicted gamerSpalls Hurgenson
|| | |      `* Re: For the addicted gamerDimensional Traveler
|| | |       +- Re: For the addicted gamerAnt
|| | |       `* Re: For the addicted gamerJAB
|| | |        +* Re: For the addicted gamerJustisaur
|| | |        |+* Re: For the addicted gamerAnt
|| | |        ||`* Re: For the addicted gamerSpalls Hurgenson
|| | |        || +- Re: For the addicted gamerJustisaur
|| | |        || `- Re: For the addicted gamerJAB
|| | |        |`* Re: For the addicted gamerJAB
|| | |        | `- Re: For the addicted gamerDimensional Traveler
|| | |        `* Re: For the addicted gamerSpalls Hurgenson
|| | |         `- Re: For the addicted gamerJAB
|| | `- Re: For the addicted gamerJustisaur
|| `* Re: For the addicted gamerDimensional Traveler
||  `* Re: For the addicted gamerZaghadka
||   +* Re: For the addicted gamerAnt
||   |+* Re: For the addicted gamerSpalls Hurgenson
||   ||`- Re: For the addicted gamerAnt
||   |`* Re: For the addicted gamerZaghadka
||   | `- Re: For the addicted gamerMike S.
||   `* Re: For the addicted gamerJAB
||    +* Re: For the addicted gamerSpalls Hurgenson
||    |`* Re: For the addicted gamerAnt
||    | `- Re: For the addicted gamerDimensional Traveler
||    `- Re: For the addicted gamerZaghadka
|`- Re: For the addicted gamerMike S.
+* Re: For the addicted gamerJAB
|+- Re: For the addicted gamerrms
|`- Re: For the addicted gamerSpalls Hurgenson
+- Re: For the addicted gamerPW
`* Re: For the addicted gamerMetal Guru
 +- Re: For the addicted gamerDimensional Traveler
 +- Re: For the addicted gamerDMP
 `- Re: For the addicted gamerJAB

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Re: For the addicted gamer

<5i2nsh1hs7ot3gl3ucrpqmk2p8ijimotvn@4ax.com>

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From: zagha...@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sat, 21 Jan 2023 01:07:34 -0600
Organization: E. Nygma & Sons, LLC
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 by: Zaghadka - Sat, 21 Jan 2023 07:07 UTC

On Fri, 20 Jan 2023 18:25:06 +0000, in comp.sys.ibm.pc.games.action, Ant
wrote:

>Zaghadka <zaghadka@hotmail.com> wrote:
>> On Thu, 19 Jan 2023 09:08:11 -0800, in comp.sys.ibm.pc.games.action,
>> Dimensional Traveler wrote:
>
>> >On 1/19/2023 7:47 AM, Spalls Hurgenson wrote:
>> >> On Thu, 19 Jan 2023 04:08:39 +0000, ant@zimage.comANT (Ant) wrote:
>> >>
>> >>> Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
>> >>>> On Tue, 17 Jan 2023 09:39:52 -0500, DMP <mungemaid@nospam.com> wrote:
>> >>>
>> >>>>> Couldn't believe this when I saw it.....
>> >>>>>
>> >>>>>
>> >>>>> https://imgur.com/gallery/EbrNM1x
>> >>>
>> >>>> (summary: animated gif showing a flat-screen TV mounted on wall, with
>> >>>> extending side-panels on either side shapped to look like Nintendo
>> >>>> Switch that hide a variety of video game consoles and gamepads within)
>> >>>
>> >>>> This looks less like the work of a video-game addict and more like a
>> >>>> gadget addict.
>> >>>
>> >>>> We video-game addicts don't need stuff like that. That's money better
>> >>>> spent on more video games. ;-)
>> >>>
>> >>> Well, hardwares. That part is expensive! ;)
>> >>
>> >> Bah, a real addict plays on a potato PC if we have to. Just because
>> >> it's not a /good/ hit doesn't mean it isn't a hit. Gaming at three
>> >> frames per second is still gaming ;-)
>> >>
>> >Chess works just fine at 1 frame per second!
>
>> What's the name of this newsgroup again? Lol
>
>We need an action based chess! I wonder if it exists. :P Actually,
>American McGee's Alice games had chess elements.

My personal favorite "action chess" was Archon by Free Fall Associates.
Played properly on an Atari 800, though I played the C=64 version because
that's what I had. It's not exactly chess, but it's inspired by it.

Today, if you don't want to run an emulator, there's this version...

https://store.steampowered.com/app/65400/Archon_Classic/

But, IMHO, it's not as well tuned. Still pretty nice though. It gets the
job done. For $10? Might be worth your time.

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sat, 21 Jan 2023 11:12:31 +0000
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 by: JAB - Sat, 21 Jan 2023 11:12 UTC

On 20/01/2023 16:46, Zaghadka wrote:
> What's the name of this newsgroup again? Lol
>

comp.sys.ibm.pc.games.actionandotherstuffgamesboardgameslaughingatnftsrambling

Re: For the addicted gamer

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From: Mik...@nowhere.com (Mike S.)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
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 by: Mike S. - Sat, 21 Jan 2023 14:02 UTC

On Sat, 21 Jan 2023 01:07:34 -0600, Zaghadka <zaghadka@hotmail.com>
wrote:

>My personal favorite "action chess" was Archon by Free Fall Associates.
>Played properly on an Atari 800, though I played the C=64 version because
>that's what I had. It's not exactly chess, but it's inspired by it.

I played both Archon and Archon 2 with my brother when we were kids on
the C64. SSI made a remake in the 90s called Archon Ultra but I never
got around to playing that newer version.

Re: For the addicted gamer

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sat, 21 Jan 2023 10:41:40 -0500
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 by: Spalls Hurgenson - Sat, 21 Jan 2023 15:41 UTC

On Sat, 21 Jan 2023 11:12:31 +0000, JAB <noway@nochance.com> wrote:

>On 20/01/2023 16:46, Zaghadka wrote:
>> What's the name of this newsgroup again? Lol
>>
>
>comp.sys.ibm.pc.games.actionandotherstuffgamesboardgameslaughingatnftsrambling
>

Good ol' c.s.i.p.g.a.a.o.s.g.b.g.l.a.n.r

Re: For the addicted gamer

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 by: Ant - Sat, 21 Jan 2023 19:12 UTC

Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
> On Sat, 21 Jan 2023 11:12:31 +0000, JAB <noway@nochance.com> wrote:

> >On 20/01/2023 16:46, Zaghadka wrote:
> >> What's the name of this newsgroup again? Lol
> >>
> >
> >comp.sys.ibm.pc.games.actionandotherstuffgamesboardgameslaughingatnftsrambling
> >

> Good ol' c.s.i.p.g.a.a.o.s.g.b.g.l.a.n.r

Someone make this newsgroup please. :P
--
"[Jesus] said to them, 'It is I; don't be afraid.' Then they were willing to take him into the boat, and immediately the boat reached the shore where they were heading." ???John 6:20-21. :) (L/C)NY 4721 [h2o black (\_/)] eve!
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )

Re: For the addicted gamer

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From: dtra...@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sat, 21 Jan 2023 19:22:42 -0800
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 by: Dimensional Traveler - Sun, 22 Jan 2023 03:22 UTC

On 1/21/2023 11:12 AM, Ant wrote:
> Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
>> On Sat, 21 Jan 2023 11:12:31 +0000, JAB <noway@nochance.com> wrote:
>
>>> On 20/01/2023 16:46, Zaghadka wrote:
>>>> What's the name of this newsgroup again? Lol
>>>>
>>>
>>> comp.sys.ibm.pc.games.actionandotherstuffgamesboardgameslaughingatnftsrambling
>>>
>
>> Good ol' c.s.i.p.g.a.a.o.s.g.b.g.l.a.n.r
>
> Someone make this newsgroup please. :P

Starting with an abbreviation for the abbreviation.

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 11:36:36 +0000
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 by: JAB - Sun, 22 Jan 2023 11:36 UTC

On 20/01/2023 20:05, Spalls Hurgenson wrote:
> On Fri, 20 Jan 2023 18:24:15 +0000, ant@zimage.comANT (Ant) wrote:
>
>> Zaghadka <zaghadka@hotmail.com> wrote:
>>> On Fri, 20 Jan 2023 11:13:35 +0000, in comp.sys.ibm.pc.games.action, JAB
>>> wrote:
>
>>>> The whole framerate thing seems to quite divide people into to the you
>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
>>>> when you get into to the 20's that I think I really start noticing
>>>> although part of that is I don't tend to play the type of games that
>>>> require a high frame rate.
>>>>
>>>> The more important part is having a consistent framerate.
>
> Damn straight. Once your eye gets used to a framerate, you only notice
> its deficincies if it suddenly goes up or down. And you're more likely
> to notice that happening if you chase after the highest frame-rates.
>
>> I'm OK with 30 FPS. LOL.
>
> Me too. One of the advantages of aging is that the eye is easier to
> trick. And - while I'd notice it - I can tolerate 15fps. Or even
> lower, depending on what type of game I'm playing (10fps might be hard
> on a 3D FPS game, where each frame could equal 30+ degrees of
> movement, but with a fixed-camera platformer? It's doable. Just ask
> those hundreds of DOS games I've played ;-).
>

I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
any 3D game would be a no-no to me as it's a constant breaking immersion
issue.

Overall though I think image fidelity is in the category of once you get
something better it's hard to go back even though the isn't this great
experience has long since faded. I used to watch a lot of TV in my
parents kitchen on a 12" portable and I can't say it in anyway effected
my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
Sony Trinitron TV which I still have as I just can't bring myself to get
rid of it. The reason I call it a 'gaming monitor' is it's so advanced
that it has two RF inputs so you can select between TV and computer.
Advanced for it's time I can tell you!

Re: For the addicted gamer

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From: zagha...@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 05:47:02 -0600
Organization: E. Nygma & Sons, LLC
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 by: Zaghadka - Sun, 22 Jan 2023 11:47 UTC

On Sat, 21 Jan 2023 11:12:31 +0000, in comp.sys.ibm.pc.games.action, JAB
wrote:

>On 20/01/2023 16:46, Zaghadka wrote:
>> What's the name of this newsgroup again? Lol
>>
>
>comp.sys.ibm.pc.games.actionandotherstuffgamesboardgameslaughingatnftsrambling
>
We need to send that shit out to Big-8 control.

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Re: For the addicted gamer

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 10:47:37 -0500
Message-ID: <acmqshluk8kqr9ahl531eah0ktq4r3fj8n@4ax.com>
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 by: Spalls Hurgenson - Sun, 22 Jan 2023 15:47 UTC

On Sun, 22 Jan 2023 11:36:36 +0000, JAB <noway@nochance.com> wrote:

>On 20/01/2023 20:05, Spalls Hurgenson wrote:
>> On Fri, 20 Jan 2023 18:24:15 +0000, ant@zimage.comANT (Ant) wrote:
>>
>>> Zaghadka <zaghadka@hotmail.com> wrote:
>>>> On Fri, 20 Jan 2023 11:13:35 +0000, in comp.sys.ibm.pc.games.action, JAB
>>>> wrote:
>>
>>>>> The whole framerate thing seems to quite divide people into to the you
>>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
>>>>> when you get into to the 20's that I think I really start noticing
>>>>> although part of that is I don't tend to play the type of games that
>>>>> require a high frame rate.
>>>>>
>>>>> The more important part is having a consistent framerate.
>>
>> Damn straight. Once your eye gets used to a framerate, you only notice
>> its deficincies if it suddenly goes up or down. And you're more likely
>> to notice that happening if you chase after the highest frame-rates.
>>
>>> I'm OK with 30 FPS. LOL.
>>
>> Me too. One of the advantages of aging is that the eye is easier to
>> trick. And - while I'd notice it - I can tolerate 15fps. Or even
>> lower, depending on what type of game I'm playing (10fps might be hard
>> on a 3D FPS game, where each frame could equal 30+ degrees of
>> movement, but with a fixed-camera platformer? It's doable. Just ask
>> those hundreds of DOS games I've played ;-).
>>
>
>I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
>any 3D game would be a no-no to me as it's a constant breaking immersion
>issue.
>
>Overall though I think image fidelity is in the category of once you get
>something better it's hard to go back even though the isn't this great
>experience has long since faded. I used to watch a lot of TV in my
>parents kitchen on a 12" portable and I can't say it in anyway effected
>my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
>Sony Trinitron TV which I still have as I just can't bring myself to get
>rid of it. The reason I call it a 'gaming monitor' is it's so advanced
>that it has two RF inputs so you can select between TV and computer.
>Advanced for it's time I can tell you!

Better than the usual thing, an RF-splitter dongle with a tiny switch
you could toggle. Those things were so (electronically) noisy!

Or - worse - actually swapping the cables every time you wanted to
play Pong.

Meanwhile, these days I bitch about how slow my TV's 'input' feature
is; you know, the one with ten options and I control from across the
room with a remote.

Is it possible that maybe, just maybe... we've all gotten a bit
spoiled? I mean, when was the last time you used a pair of pliers to
turn the channel because the knob fell off your TV? ;-)

Re: For the addicted gamer

<tqjtmg$36vs5$1@dont-email.me>

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From: dtra...@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 10:01:54 -0800
Organization: A noiseless patient Spider
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 by: Dimensional Traveler - Sun, 22 Jan 2023 18:01 UTC

On 1/22/2023 7:47 AM, Spalls Hurgenson wrote:
> On Sun, 22 Jan 2023 11:36:36 +0000, JAB <noway@nochance.com> wrote:
>
>> On 20/01/2023 20:05, Spalls Hurgenson wrote:
>>> On Fri, 20 Jan 2023 18:24:15 +0000, ant@zimage.comANT (Ant) wrote:
>>>
>>>> Zaghadka <zaghadka@hotmail.com> wrote:
>>>>> On Fri, 20 Jan 2023 11:13:35 +0000, in comp.sys.ibm.pc.games.action, JAB
>>>>> wrote:
>>>
>>>>>> The whole framerate thing seems to quite divide people into to the you
>>>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
>>>>>> when you get into to the 20's that I think I really start noticing
>>>>>> although part of that is I don't tend to play the type of games that
>>>>>> require a high frame rate.
>>>>>>
>>>>>> The more important part is having a consistent framerate.
>>>
>>> Damn straight. Once your eye gets used to a framerate, you only notice
>>> its deficincies if it suddenly goes up or down. And you're more likely
>>> to notice that happening if you chase after the highest frame-rates.
>>>
>>>> I'm OK with 30 FPS. LOL.
>>>
>>> Me too. One of the advantages of aging is that the eye is easier to
>>> trick. And - while I'd notice it - I can tolerate 15fps. Or even
>>> lower, depending on what type of game I'm playing (10fps might be hard
>>> on a 3D FPS game, where each frame could equal 30+ degrees of
>>> movement, but with a fixed-camera platformer? It's doable. Just ask
>>> those hundreds of DOS games I've played ;-).
>>>
>>
>> I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
>> any 3D game would be a no-no to me as it's a constant breaking immersion
>> issue.
>>
>> Overall though I think image fidelity is in the category of once you get
>> something better it's hard to go back even though the isn't this great
>> experience has long since faded. I used to watch a lot of TV in my
>> parents kitchen on a 12" portable and I can't say it in anyway effected
>> my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
>> Sony Trinitron TV which I still have as I just can't bring myself to get
>> rid of it. The reason I call it a 'gaming monitor' is it's so advanced
>> that it has two RF inputs so you can select between TV and computer.
>> Advanced for it's time I can tell you!
>
> Better than the usual thing, an RF-splitter dongle with a tiny switch
> you could toggle. Those things were so (electronically) noisy!
>
> Or - worse - actually swapping the cables every time you wanted to
> play Pong.
>
> Meanwhile, these days I bitch about how slow my TV's 'input' feature
> is; you know, the one with ten options and I control from across the
> room with a remote.
>
> Is it possible that maybe, just maybe... we've all gotten a bit
> spoiled? I mean, when was the last time you used a pair of pliers to
> turn the channel because the knob fell off your TV? ;-)
>
When was the last time you had a TV with a knob? Or even controls ON
the TV itself for changing the channel?

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Re: For the addicted gamer

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From: MetalG...@TryAgainSpammer.com (Metal Guru)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 14:49:40 -0500
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 by: Metal Guru - Sun, 22 Jan 2023 19:49 UTC

On 1/17/2023 9:39 AM, DMP wrote:
> Couldn't believe this when I saw it.....
>
>
> https://imgur.com/gallery/EbrNM1x

That's very impressive, Diane*, thanks for posting. The engineering and
skills required to construct something like this is mind boggling, would
love to see a video of the entire building process if available somewhere.

*that is your name, isn't it? I seem to remember you from the rpg group
way back, apologies if my memory is faulty.

PS: I think Eternal September is no more, keep getting errors when
trying to post. AIOE.org ftw, sorry if this post shows up twice.

Re: For the addicted gamer

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Subject: Re: For the addicted gamer
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 by: Ant - Sun, 22 Jan 2023 22:54 UTC

Dimensional Traveler <dtravel@sonic.net> wrote:
> On 1/22/2023 7:47 AM, Spalls Hurgenson wrote:
> > On Sun, 22 Jan 2023 11:36:36 +0000, JAB <noway@nochance.com> wrote:
> >
> >> On 20/01/2023 20:05, Spalls Hurgenson wrote:
> >>> On Fri, 20 Jan 2023 18:24:15 +0000, ant@zimage.comANT (Ant) wrote:
> >>>
> >>>> Zaghadka <zaghadka@hotmail.com> wrote:
> >>>>> On Fri, 20 Jan 2023 11:13:35 +0000, in comp.sys.ibm.pc.games.action, JAB
> >>>>> wrote:
> >>>
> >>>>>> The whole framerate thing seems to quite divide people into to the you
> >>>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
> >>>>>> when you get into to the 20's that I think I really start noticing
> >>>>>> although part of that is I don't tend to play the type of games that
> >>>>>> require a high frame rate.
> >>>>>>
> >>>>>> The more important part is having a consistent framerate.
> >>>
> >>> Damn straight. Once your eye gets used to a framerate, you only notice
> >>> its deficincies if it suddenly goes up or down. And you're more likely
> >>> to notice that happening if you chase after the highest frame-rates.
> >>>
> >>>> I'm OK with 30 FPS. LOL.
> >>>
> >>> Me too. One of the advantages of aging is that the eye is easier to
> >>> trick. And - while I'd notice it - I can tolerate 15fps. Or even
> >>> lower, depending on what type of game I'm playing (10fps might be hard
> >>> on a 3D FPS game, where each frame could equal 30+ degrees of
> >>> movement, but with a fixed-camera platformer? It's doable. Just ask
> >>> those hundreds of DOS games I've played ;-).
> >>>
> >>
> >> I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
> >> any 3D game would be a no-no to me as it's a constant breaking immersion
> >> issue.
> >>
> >> Overall though I think image fidelity is in the category of once you get
> >> something better it's hard to go back even though the isn't this great
> >> experience has long since faded. I used to watch a lot of TV in my
> >> parents kitchen on a 12" portable and I can't say it in anyway effected
> >> my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
> >> Sony Trinitron TV which I still have as I just can't bring myself to get
> >> rid of it. The reason I call it a 'gaming monitor' is it's so advanced
> >> that it has two RF inputs so you can select between TV and computer.
> >> Advanced for it's time I can tell you!
> >
> > Better than the usual thing, an RF-splitter dongle with a tiny switch
> > you could toggle. Those things were so (electronically) noisy!
> >
> > Or - worse - actually swapping the cables every time you wanted to
> > play Pong.
> >
> > Meanwhile, these days I bitch about how slow my TV's 'input' feature
> > is; you know, the one with ten options and I control from across the
> > room with a remote.
> >
> > Is it possible that maybe, just maybe... we've all gotten a bit
> > spoiled? I mean, when was the last time you used a pair of pliers to
> > turn the channel because the knob fell off your TV? ;-)
> >
> When was the last time you had a TV with a knob? Or even controls ON
> the TV itself for changing the channel?

& wo RCs. ;)
--
:) (L/C)NY 4721 [h2o black ????/(\_/)] & ?????? 3-Body is rad! "When you are brought before synagogues, rulers and authorities, do not worry about how you will defend yourselves or what you will say, for the Holy Spirit will teach you at that time what you should say." --Luke 12:11-12. Another mass shooting again. :~(
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/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )

Re: For the addicted gamer

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From: dtra...@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Sun, 22 Jan 2023 17:01:41 -0800
Organization: A noiseless patient Spider
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 by: Dimensional Traveler - Mon, 23 Jan 2023 01:01 UTC

On 1/22/2023 11:49 AM, Metal Guru wrote:
> On 1/17/2023 9:39 AM, DMP wrote:
>> Couldn't believe this when I saw it.....
>>
>>
>> https://imgur.com/gallery/EbrNM1x
>
> That's very impressive, Diane*, thanks for posting. The engineering and
> skills required to construct something like this is mind boggling, would
> love to see a video of the entire building process if available somewhere.
>
> *that is your name, isn't it? I seem to remember you from the rpg group
> way back, apologies if my memory is faulty.
>
> PS: I think Eternal September is no more, keep getting errors when
> trying to post. AIOE.org ftw, sorry if this post shows up twice.

I'm posting from ES. They had a problem a little while ago over one
weekend but have been up and running fine recently AFAIK.

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.

Re: For the addicted gamer

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From: mungem...@nospam.com (DMP)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Mon, 23 Jan 2023 06:50:51 -0500
Organization: A noiseless patient Spider
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 by: DMP - Mon, 23 Jan 2023 11:50 UTC

On 1/22/2023 2:49 PM, Metal Guru wrote:
> On 1/17/2023 9:39 AM, DMP wrote:
>> Couldn't believe this when I saw it.....
>>
>>
>> https://imgur.com/gallery/EbrNM1x
>
> That's very impressive, Diane*, thanks for posting. The engineering and
> skills required to construct something like this is mind boggling, would
> love to see a video of the entire building process if available somewhere.
>
> *that is your name, isn't it? I seem to remember you from the rpg group
> way back, apologies if my memory is faulty.
>
> PS: I think Eternal September is no more, keep getting errors when
> trying to post. AIOE.org ftw, sorry if this post shows up twice.

Great memory, BTW.That's me. And, you're right about rpg. I am also an
old ultima dragon. ;-)

That's what I thought when I first saw the thing open up. Someone had a
lot of engineering/mechanical skill to setup such a thing.

D.

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Mon, 23 Jan 2023 12:31:38 +0000
Organization: A noiseless patient Spider
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 by: JAB - Mon, 23 Jan 2023 12:31 UTC

On 22/01/2023 18:01, Dimensional Traveler wrote:
> On 1/22/2023 7:47 AM, Spalls Hurgenson wrote:
>> On Sun, 22 Jan 2023 11:36:36 +0000, JAB <noway@nochance.com> wrote:
>>
>>> On 20/01/2023 20:05, Spalls Hurgenson wrote:
>>>> On Fri, 20 Jan 2023 18:24:15 +0000, ant@zimage.comANT (Ant) wrote:
>>>>
>>>>> Zaghadka <zaghadka@hotmail.com> wrote:
>>>>>> On Fri, 20 Jan 2023 11:13:35 +0000, in
>>>>>> comp.sys.ibm.pc.games.action, JAB
>>>>>> wrote:
>>>>
>>>>>>> The whole framerate thing seems to quite divide people into to
>>>>>>> the you
>>>>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
>>>>>>> when you get into to the 20's that I think I really start noticing
>>>>>>> although part of that is I don't tend to play the type of games that
>>>>>>> require a high frame rate.
>>>>>>>
>>>>>>> The more important part is having a consistent framerate.
>>>>
>>>> Damn straight. Once your eye gets used to a framerate, you only notice
>>>> its deficincies if it suddenly goes up or down. And you're more likely
>>>> to notice that happening if you chase after the highest frame-rates.
>>>>
>>>>> I'm OK with 30 FPS.  LOL.
>>>>
>>>> Me too. One of the advantages of aging is that the eye is easier to
>>>> trick. And - while I'd notice it - I can tolerate 15fps. Or even
>>>> lower, depending on what type of game I'm playing (10fps might be hard
>>>> on a 3D FPS game, where each frame could equal 30+ degrees of
>>>> movement, but with a fixed-camera platformer? It's doable. Just ask
>>>> those hundreds of DOS games I've played ;-).
>>>>
>>>
>>> I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
>>> any 3D game would be a no-no to me as it's a constant breaking immersion
>>> issue.
>>>
>>> Overall though I think image fidelity is in the category of once you get
>>> something better it's hard to go back even though the isn't this great
>>> experience has long since faded. I used to watch a lot of TV in my
>>> parents kitchen on a 12" portable and I can't say it in anyway effected
>>> my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
>>> Sony Trinitron TV which I still have as I just can't bring myself to get
>>> rid of it. The reason I call it a 'gaming monitor' is it's so advanced
>>> that it has two RF inputs so you can select between TV and computer.
>>> Advanced for it's time I can tell you!
>>
>> Better than the usual thing, an RF-splitter dongle with a tiny switch
>> you could toggle. Those things were so (electronically) noisy!
>>
>> Or - worse - actually swapping the cables every time you wanted to
>> play Pong.
>>
>> Meanwhile, these days I bitch about how slow my TV's 'input' feature
>> is; you know, the one with ten options and I control from across the
>> room with a remote.
>>

What I found out recently after having problems with the HDMI connection
on our Sky Satellite box. It only recognises it as a Sky box meaning you
can access the TV guide only if it's connected to the HDMI ARC port. I
hadn't even heard of it before and I'm not sure the version of the box
we have even supports it. Makes perfect sense to me.

>> Is it possible that maybe, just maybe... we've all gotten a bit
>> spoiled? I mean, when was the last time you used a pair of pliers to
>> turn the channel because the knob fell off your TV? ;-)
>>
> When was the last time you had a TV with a knob?  Or even controls ON
> the TV itself for changing the channel?
>

Oh gawd, besides the portable TV's from my childhood it was all preset
channel buttons and sliders for the volume etc. As for buttons, do TV's
even still have them at all now?

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Mon, 23 Jan 2023 12:47:07 +0000
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 by: JAB - Mon, 23 Jan 2023 12:47 UTC

On 22/01/2023 19:49, Metal Guru wrote:
> PS: I think Eternal September is no more, keep getting errors when
> trying to post. AIOE.org ftw, sorry if this post shows up twice.

I occasional get that but flicking through a couple of other threads
seems to solve the connection error.

Re: For the addicted gamer

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Subject: Re: For the addicted gamer
From: justis...@gmail.com (Justisaur)
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 by: Justisaur - Mon, 23 Jan 2023 15:46 UTC

On Thursday, January 19, 2023 at 8:26:52 AM UTC-8, Spalls Hurgenson wrote:
> On Thu, 19 Jan 2023 10:13:31 -0600, Zaghadka <zagh...@hotmail.com>
> wrote:
> >On Thu, 19 Jan 2023 10:47:45 -0500, in comp.sys.ibm.pc.games.action,
> >Spalls Hurgenson wrote:
>
> >>Bah, a real addict plays on a potato PC if we have to. Just because
> >>it's not a /good/ hit doesn't mean it isn't a hit. Gaming at three
> >>frames per second is still gaming ;-)
>
> >Oooh! Oooh! Turtle in Quake on a 486DX. Yes!
> Been there, done that. I remember running Quake on my 486/33. To say
> it was slow would be an understatement. I think my /high/ was 5FPS. I
> tried playing the game that way, but I don't recall that I got very
> far (like, not further than the opening map where you select
> difficulty levels)
>
> Later I got a Pentium 100. My framerates went up to a whopping 10fps
> average; amazing! And surprisingly playable.
>
> But Quake didn't become /enjoyable/ until I added a 3DFX card (with a
> whopping 6MB of video RAM). Silky smooth framerates at an unbelievable
> 640x480 resolution. Would technology ever get more impressive than
> that? ;-)
>
> All of which may explain why I have little tolerance for people
> bitching about not being able to get 120fps in their games nowadays.
> ;-)

Heck I did that last year with Elden Ring running at the next to lowest
resolution just to make it barely playable until I got to an area I had
to go lowest resolution due to FPS hitting 0 every few seconds, and
I couldn't even tell what icons were or barely distinguish monsters
from walls.

- Justisaur

Re: For the addicted gamer

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Subject: Re: For the addicted gamer
From: justis...@gmail.com (Justisaur)
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 by: Justisaur - Mon, 23 Jan 2023 15:54 UTC

On Monday, January 23, 2023 at 4:31:41 AM UTC-8, JAB wrote:
> On 22/01/2023 18:01, Dimensional Traveler wrote:
> > On 1/22/2023 7:47 AM, Spalls Hurgenson wrote:
> >> On Sun, 22 Jan 2023 11:36:36 +0000, JAB <no...@nochance.com> wrote:
> >>
> >>> On 20/01/2023 20:05, Spalls Hurgenson wrote:
> >>>> On Fri, 20 Jan 2023 18:24:15 +0000, a...@zimage.comANT (Ant) wrote:
> >>>>
> >>>>> Zaghadka <zagh...@hotmail.com> wrote:
> >>>>>> On Fri, 20 Jan 2023 11:13:35 +0000, in
> >>>>>> comp.sys.ibm.pc.games.action, JAB
> >>>>>> wrote:
> >>>>
> >>>>>>> The whole framerate thing seems to quite divide people into to
> >>>>>>> the you
> >>>>>>> must have 100FPS+ and it doesn't really matter. Personally it's only
> >>>>>>> when you get into to the 20's that I think I really start noticing
> >>>>>>> although part of that is I don't tend to play the type of games that
> >>>>>>> require a high frame rate.
> >>>>>>>
> >>>>>>> The more important part is having a consistent framerate.
> >>>>
> >>>> Damn straight. Once your eye gets used to a framerate, you only notice
> >>>> its deficincies if it suddenly goes up or down. And you're more likely
> >>>> to notice that happening if you chase after the highest frame-rates.
> >>>>
> >>>>> I'm OK with 30 FPS. LOL.
> >>>>
> >>>> Me too. One of the advantages of aging is that the eye is easier to
> >>>> trick. And - while I'd notice it - I can tolerate 15fps. Or even
> >>>> lower, depending on what type of game I'm playing (10fps might be hard
> >>>> on a 3D FPS game, where each frame could equal 30+ degrees of
> >>>> movement, but with a fixed-camera platformer? It's doable. Just ask
> >>>> those hundreds of DOS games I've played ;-).
> >>>>
> >>>
> >>> I'm not quite sure where my exact limit is but I'm pretty sure 15 FPS in
> >>> any 3D game would be a no-no to me as it's a constant breaking immersion
> >>> issue.
> >>>
> >>> Overall though I think image fidelity is in the category of once you get
> >>> something better it's hard to go back even though the isn't this great
> >>> experience has long since faded. I used to watch a lot of TV in my
> >>> parents kitchen on a 12" portable and I can't say it in anyway effected
> >>> my enjoyment. My 'gaming monitor' for playing the Atari ST was a 12"
> >>> Sony Trinitron TV which I still have as I just can't bring myself to get
> >>> rid of it. The reason I call it a 'gaming monitor' is it's so advanced
> >>> that it has two RF inputs so you can select between TV and computer.
> >>> Advanced for it's time I can tell you!
> >>
> >> Better than the usual thing, an RF-splitter dongle with a tiny switch
> >> you could toggle. Those things were so (electronically) noisy!
> >>
> >> Or - worse - actually swapping the cables every time you wanted to
> >> play Pong.
> >>
> >> Meanwhile, these days I bitch about how slow my TV's 'input' feature
> >> is; you know, the one with ten options and I control from across the
> >> room with a remote.
> >>
> What I found out recently after having problems with the HDMI connection
> on our Sky Satellite box. It only recognises it as a Sky box meaning you
> can access the TV guide only if it's connected to the HDMI ARC port. I
> hadn't even heard of it before and I'm not sure the version of the box
> we have even supports it. Makes perfect sense to me.
> >> Is it possible that maybe, just maybe... we've all gotten a bit
> >> spoiled? I mean, when was the last time you used a pair of pliers to
> >> turn the channel because the knob fell off your TV? ;-)
> >>
> > When was the last time you had a TV with a knob? Or even controls ON
> > the TV itself for changing the channel?
> >
> Oh gawd, besides the portable TV's from my childhood it was all preset
> channel buttons and sliders for the volume etc. As for buttons, do TV's
> even still have them at all now?

I think mine still has a power button. I really wish my blue ray player
had buttons too, it does have power and eject but that's it. I looked
into getting one with all the buttons, but it adds about $100-150 to
the price, I can buy a lot of remotes when I lose one for that much,
I just bought a replacement after 2 years of not using it as I got some
DVDs for my birthday I wanted to watch (Pirates of Darkwater) it was
about $10 including shipping.

- Justisaur

Re: For the addicted gamer

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Mon, 23 Jan 2023 18:01:34 -0500
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 by: Spalls Hurgenson - Mon, 23 Jan 2023 23:01 UTC

On Mon, 23 Jan 2023 12:31:38 +0000, JAB <noway@nochance.com> wrote:

>
>Oh gawd, besides the portable TV's from my childhood it was all preset
>channel buttons and sliders for the volume etc. As for buttons, do TV's
>even still have them at all now?

Yeah, but usually those awful soft-touch buttons that are
inconveniently placed, poorly marked and only control a fraction of
the TV's functions.

Re: For the addicted gamer

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From: ant...@zimage.comANT (Ant)
Subject: Re: For the addicted gamer
Newsgroups: comp.sys.ibm.pc.games.action
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 by: Ant - Tue, 24 Jan 2023 01:31 UTC

Justisaur <justisaur@gmail.com> wrote:

> > > When was the last time you had a TV with a knob? Or even controls ON
> > > the TV itself for changing the channel?
> > >
> > Oh gawd, besides the portable TV's from my childhood it was all preset
> > channel buttons and sliders for the volume etc. As for buttons, do TV's
> > even still have them at all now?

> I think mine still has a power button. I really wish my blue ray player
> had buttons too, it does have power and eject but that's it. I looked
> into getting one with all the buttons, but it adds about $100-150 to
> the price, I can buy a lot of remotes when I lose one for that much,
> I just bought a replacement after 2 years of not using it as I got some
> DVDs for my birthday I wanted to watch (Pirates of Darkwater) it was
> about $10 including shipping.

I wished everything still had lots of buttons. I hate the current RCs
with few buttons like for ATV, Roku, etc. :(

--
"For Christ's love compels us, because we are convinced that one died for all, and therefore all died. And he died for all, that those who live should no longer live for themselves but for him who died for them and was raised again." --2 Corinthians 5:14-15 :) (L/C)NY 4721 [h2o black ????/(\_/)] & ?????? 3-Body is rad! Another mass shooting again. 2 much 2 do & C! :~(
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
/ /\ /\ \ Please nuke ANT if replying by e-mail.
| |o o| |
\ _ /
( )

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Tue, 24 Jan 2023 13:20:05 +0000
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 by: JAB - Tue, 24 Jan 2023 13:20 UTC

On 23/01/2023 15:54, Justisaur wrote:
>>> When was the last time you had a TV with a knob? Or even controls ON
>>> the TV itself for changing the channel?
>>>
>> Oh gawd, besides the portable TV's from my childhood it was all preset
>> channel buttons and sliders for the volume etc. As for buttons, do TV's
>> even still have them at all now?
>
> I think mine still has a power button. I really wish my blue ray player
> had buttons too, it does have power and eject but that's it. I looked
> into getting one with all the buttons, but it adds about $100-150 to
> the price, I can buy a lot of remotes when I lose one for that much,
> I just bought a replacement after 2 years of not using it as I got some
> DVDs for my birthday I wanted to watch (Pirates of Darkwater) it was
> about $10 including shipping.
>

Ours is getting on a bit but it does have a four-way control button that
you could if you wish use to access most functionality. As for losing
remote controls, I've certainly done it temporarily (our old sofa seemed
to eat them when least expected) but I'm now in the habit of for at
least the DVD one of putting it back on top of the DVD player after
using it as not used everyday.

For a ingenious solution I had a friend that stuck some velcro to the
sofa and the remote controls. Viola a remote control holder.

Re: For the addicted gamer

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Tue, 24 Jan 2023 13:25:48 +0000
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 by: JAB - Tue, 24 Jan 2023 13:25 UTC

On 23/01/2023 23:01, Spalls Hurgenson wrote:
> On Mon, 23 Jan 2023 12:31:38 +0000, JAB <noway@nochance.com> wrote:
>
>>
>> Oh gawd, besides the portable TV's from my childhood it was all preset
>> channel buttons and sliders for the volume etc. As for buttons, do TV's
>> even still have them at all now?
>
> Yeah, but usually those awful soft-touch buttons that are
> inconveniently placed, poorly marked and only control a fraction of
> the TV's functions.
>

That's the ones but it did at least mean that when the remote for our
old TV stopped working you could at least use it until the new remote
was delivered.

Our new TV, not an issue as it has a 'smart' remote for only the basic
functions as buttons and to navigate the menus. You can even use voice
commands (which is cool for all of five seconds before you realise the
it's more hassle than it's worth). It also comes with a more fully
featured remote which I'm buggered if I can remember what most of the
buttons do.

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From: spallshu...@gmail.com (Spalls Hurgenson)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Tue, 24 Jan 2023 11:33:47 -0500
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 by: Spalls Hurgenson - Tue, 24 Jan 2023 16:33 UTC

On Tue, 24 Jan 2023 01:31:27 +0000, ant@zimage.comANT (Ant) wrote:

>I wished everything still had lots of buttons. I hate the current RCs
>with few buttons like for ATV, Roku, etc. :(

And now you've gone and gotten me started on the lack of proper
buttons in cars...

Because nothing is more wonderful than trying to figure out which
sub-menu I need to navigate to in the car's touch-screen control
system to turn on the AC. Or when the screen fritzes out and pretty
much everything except the most basic features are inaccessible until
I replace the overpriced unit.

Oh, for proper buttons and dials, with wonderful tactile feedback and
always placed exactly in the same place, on a modern car. Sure, it
might not look as 'glamorous' as a shiny* screen, but they're a hell
of a lot more usable.

<Mutter mutter mutter rant rant rant>

* shiny for the first ten minutes, after which it is smeared up with
fingerprints ;-)

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Subject: Re: For the addicted gamer
From: justis...@gmail.com (Justisaur)
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 by: Justisaur - Tue, 24 Jan 2023 19:00 UTC

On Tuesday, January 24, 2023 at 8:33:55 AM UTC-8, Spalls Hurgenson wrote:
> On Tue, 24 Jan 2023 01:31:27 +0000, a...@zimage.comANT (Ant) wrote:
>
>
> >I wished everything still had lots of buttons. I hate the current RCs
> >with few buttons like for ATV, Roku, etc. :(
> And now you've gone and gotten me started on the lack of proper
> buttons in cars...
>
> Because nothing is more wonderful than trying to figure out which
> sub-menu I need to navigate to in the car's touch-screen control
> system to turn on the AC. Or when the screen fritzes out and pretty
> much everything except the most basic features are inaccessible until
> I replace the overpriced unit.
>
> Oh, for proper buttons and dials, with wonderful tactile feedback and
> always placed exactly in the same place, on a modern car. Sure, it
> might not look as 'glamorous' as a shiny* screen, but they're a hell
> of a lot more usable.
>

I'm driving a 12 year old car so don't have that. My wife's newer kia
still doesn't have the touch screen junk but some stuff is all controlled
from the 'radio' which I don't like, I do wish I had the backup camera,
but that's it, I've had a few backwards accidents, not in a long time
though. Maybe I learned my lesson.

I saw a story somewhere that the touch screen controls for cars are
slower and more dangerous to have, If only Nader was still
campaigning for safer cars we could get them banned.

- Justisaur

Re: For the addicted gamer

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From: dtra...@sonic.net (Dimensional Traveler)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: For the addicted gamer
Date: Tue, 24 Jan 2023 14:19:26 -0800
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In-Reply-To: <tqolu6$59qm$1@dont-email.me>
 by: Dimensional Traveler - Tue, 24 Jan 2023 22:19 UTC

On 1/24/2023 5:20 AM, JAB wrote:
> On 23/01/2023 15:54, Justisaur wrote:
>>>> When was the last time you had a TV with a knob?  Or even controls ON
>>>> the TV itself for changing the channel?
>>>>
>>> Oh gawd, besides the portable TV's from my childhood it was all preset
>>> channel buttons and sliders for the volume etc. As for buttons, do TV's
>>> even still have them at all now?
>>
>> I think mine still has a power button.  I really wish my blue ray player
>> had buttons too, it does have power and eject but that's it.  I looked
>> into getting one with all the buttons, but it adds about $100-150 to
>> the price, I can buy a lot of remotes when I lose one for that much,
>> I just bought a replacement after 2 years of not using it as I got some
>> DVDs for my birthday I wanted to watch (Pirates of Darkwater) it was
>> about $10 including shipping.
>>
>
> Ours is getting on a bit but it does have a four-way control button that
> you could if you wish use to access most functionality. As for losing
> remote controls, I've certainly done it temporarily (our old sofa seemed
> to eat them when least expected) but I'm now in the habit of for at
> least the DVD one of putting it back on top of the DVD player after
> using it as not used everyday.
>
> For a ingenious solution I had a friend that stuck some velcro to the
> sofa and the remote controls. Viola a remote control holder.
>
If his sofa was made with the correct covering, he wouldn't need to put
the Velcro on it. Just the remote. ;)

--
I've done good in this world. Now I'm tired and just want to be a cranky
dirty old man.


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