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computers / comp.sys.ibm.pc.games.action / Re: The end of Ultima

SubjectAuthor
* The end of UltimaWerner P.
+* Re: The end of UltimaWerner P.
|+* Re: The end of UltimaSpalls Hurgenson
||+* Re: The end of UltimaMike S.
|||`- Re: The end of UltimaWerner P.
||+* Re: The end of UltimaWerner P.
|||+* Re: The end of UltimaSpalls Hurgenson
||||+* Re: The end of UltimaJulian
|||||+- Re: The end of UltimaSpalls Hurgenson
|||||`- Re: The end of UltimaWerner P.
||||`- Re: The end of UltimaWerner P.
|||`- Re: The end of UltimaRoss Ridge
||`- Re: The end of UltimaZaghadka
|`* Re: The end of UltimaJulian
| +- Re: The end of UltimaSpalls Hurgenson
| `- Re: The end of UltimaWerner P.
+- Re: The end of UltimaZaghadka
`* Re: The end of UltimaWerner P.
 `* Re: The end of UltimaJAB
  +* Re: The end of UltimaSpalls Hurgenson
  |`- Re: The end of UltimaJAB
  +* Re: The end of UltimaZaghadka
  |`* Re: The end of UltimaWerner P.
  | `* Re: The end of UltimaZaghadka
  |  +* Re: The end of UltimaWerner P.
  |  |`* Re: The end of UltimaZaghadka
  |  | `* Re: The end of UltimaJustisaur
  |  |  `- Re: The end of UltimaWerner P.
  |  `- Re: The end of UltimaMike S.
  `* Re: The end of UltimaWerner P.
   `- Re: The end of UltimaJAB

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Re: The end of Ultima

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From: wer...@gmx.at (Werner P.)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: The end of Ultima
Date: Sat, 12 Aug 2023 09:36:58 +0200
Organization: A noiseless patient Spider
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 by: Werner P. - Sat, 12 Aug 2023 07:36 UTC

Am 11.08.23 um 15:26 schrieb Zaghadka:
> But I'm loving it. As for a wish list, I just want the skill dice rolls
> to stop with that excessive animation. It makes them take a*lot* more
> time than they need to. Do you know of an option to turn it off?

Unfortunately no, maybe we can put a hint towards Larian, to make the
dice rolls removable visually and yes it is annoying a simple indication
would suffice. I guess Wizards of the Coast insisted on that. The 20
sided dices are the bread and butter marker for AD&D they introduced them!

Re: The end of Ultima

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From: zagha...@hotmail.com (Zaghadka)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: The end of Ultima
Date: Sat, 12 Aug 2023 11:50:30 -0500
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 by: Zaghadka - Sat, 12 Aug 2023 16:50 UTC

On Sat, 12 Aug 2023 09:36:58 +0200, in comp.sys.ibm.pc.games.action,
Werner P. wrote:

>Am 11.08.23 um 15:26 schrieb Zaghadka:
>> But I'm loving it. As for a wish list, I just want the skill dice rolls
>> to stop with that excessive animation. It makes them take a*lot* more
>> time than they need to. Do you know of an option to turn it off?
>
>Unfortunately no, maybe we can put a hint towards Larian, to make the
>dice rolls removable visually and yes it is annoying a simple indication
>would suffice. I guess Wizards of the Coast insisted on that. The 20
>sided dices are the bread and butter marker for AD&D they introduced them!

It also shows the DC, which I should *not* know.

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Re: The end of Ultima

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From: Mik...@nowhere.com (Mike S.)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: The end of Ultima
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 by: Mike S. - Sat, 12 Aug 2023 18:09 UTC

On Fri, 11 Aug 2023 08:26:24 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:

>But I'm loving it. As for a wish list, I just want the skill dice rolls
>to stop with that excessive animation. It makes them take a *lot* more
>time than they need to. Do you know of an option to turn it off?

I don't own the game so I googled it. Try clicking on the dice and see
if that does what you want.

Apparently, there used to be an option to just hit the space bar to
skip the animation but it was removed. You can try that too just in
case it works.

Re: The end of Ultima

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From: now...@nochance.com (JAB)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: The end of Ultima
Date: Sun, 13 Aug 2023 11:36:20 +0100
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 by: JAB - Sun, 13 Aug 2023 10:36 UTC

On 10/08/2023 20:32, Werner P. wrote:
> Am 10.08.23 um 11:03 schrieb JAB:
>> Oh, you want a full game for £50, don't be silly, you have to pay even
>> more for that. Oh and we've made it easier to buy a battle pass by
>> putting it in the position you're likely to press and removed any
>> confirmation button!
> Thats basically parts of it, and yes probably the AAA management of
> several companies was pretty shocked, how they would dare to release a
> complete game without monetarysation and rake in a success.
> But the there is a second thing, basically Larian is not a small company
> anymore, they had 400 people working on the game and run their own
> specialized engine. But they are not spending half the budget on
> marketing instead they just release a playable first act, get the player
> feedback and improve on it.
>
> But the third thing is, this game is basically insane with its freedom
> on how to do things, you can see left and right that 400 people worked
> for seven years only on that game, and thats also an aspect why the big
> AAA executives are scared, they do not want to replicate this love
> effort Larian has done on D&D within their bugets given that they spend
> often more on marketing than development!
>

Sorry, I'm not say it's five people locked in someone's bedroom but
instead the current size is kinda large (I think I read it was more like
50-100 when they started) and that the actual dev. team is quite a bit
smaller than that.

Re: The end of Ultima

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Subject: Re: The end of Ultima
From: justis...@gmail.com (Justisaur)
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 by: Justisaur - Sun, 13 Aug 2023 15:32 UTC

On Saturday, August 12, 2023 at 9:50:33 AM UTC-7, Zaghadka wrote:
> On Sat, 12 Aug 2023 09:36:58 +0200, in comp.sys.ibm.pc.games.action,
> Werner P. wrote:
>
> >Am 11.08.23 um 15:26 schrieb Zaghadka:
> >> But I'm loving it. As for a wish list, I just want the skill dice rolls
> >> to stop with that excessive animation. It makes them take a*lot* more
> >> time than they need to. Do you know of an option to turn it off?
> >
> >Unfortunately no, maybe we can put a hint towards Larian, to make the
> >dice rolls removable visually and yes it is annoying a simple indication
> >would suffice. I guess Wizards of the Coast insisted on that. The 20
> >sided dices are the bread and butter marker for AD&D they introduced them!
> It also shows the DC, which I should *not* know.

Oof. Both of those sound like they would get annoying pretty fast.

- Justisaur

Re: The end of Ultima

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From: wer...@gmx.at (Werner P.)
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: The end of Ultima
Date: Sun, 13 Aug 2023 23:12:28 +0200
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 by: Werner P. - Sun, 13 Aug 2023 21:12 UTC

Am 13.08.23 um 17:32 schrieb Justisaur:
>>> Unfortunately no, maybe we can put a hint towards Larian, to make the
>>> dice rolls removable visually and yes it is annoying a simple indication
>>> would suffice. I guess Wizards of the Coast insisted on that. The 20
>>> sided dices are the bread and butter marker for AD&D they introduced them!
>> It also shows the DC, which I should*not* know.
> Oof. Both of those sound like they would get annoying pretty fast.
Ok thanks to the hint that you just have to press space bar.
I now pressed A on my deck when the animation started and got the result
instantly displayed. This is definitely an improvement!

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